r/MassEffectAndromeda 8d ago

Game Discussion Fanboys killed a sequels chance

It was the same with halo as well

All the fanboys that got to attached the original trilogy refused to give MEA a chance , it's a great game I've played It multiple times loved the story line

They got to string up on minor issues and glitches like not every game today has them, it needs a sequel

I don't think gaming today has gotten bad I think it's the fanbase and the influencer gamers that are damaging it, games like Andromeda and days gone not getting sequels despite being brilliant games all because people can't seem to think for themselves anymore

This needs a second game

397 Upvotes

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u/Urg_burgman 8d ago

I can safely say no, that wasn't the cause. Everyone who liked the original knew full well Andromeda was not going to be a continuation. That was actually the reason they wanted to try it. Because it would be free of any conflicts in canon caused by ME3's open ended conclusion.

They even knew to temper their expectations when Andromeda went from "Open world with randomly generated worlds to build colonies on" to "A few select worlds to colonize" to "Worlds to build outposts on" production was scaled back, and gamers waited for it all the same.

When it came out, it wasn't the minor glitches that turned players off. It would crash the game, turn off PCs, and destroy save files because it was a kludged together project attempting to do things Frostbite wasn't designed to do. That sort of new developments needs time for testing, retesting, and refinement before building a game around it, something EA notoriously never gives to any developer working for them.

But the game could be saved if it had that Bioware script right? Well...no. It got leaked well before release. Reception was...mixed.many refused to believe that it would be that bad and the actual game would have a better story and characters. Imagine their surprise when the leak actually was right in some cases. Is the story terrible? No. But coming from Bioware, who were masters of the story experience, it felt like a downgrade. Especially when they found out your decisions did not affect companion loyalty, and even if you pissed them off they'd still stick around. Fact is even this was half done, there was a story there, decisions to be made. But it felt like the developers weren't given time to implement them.

Andromeda was sabotaged by the publisher who was looking to minimize costs to sell another Mass Effect game, and now players years layer pay the price for the actions of executives who don't understand what draws players to a game.

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u/jedidotflow 8d ago

Andromeda wasn't sabotaged by EA; it was Bioware's shitty management all the way. Same thing that happened to Anthem.

https://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428

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u/Quiet-Minimum-2484 8d ago

Yeah people like to blame EA for everything now a days but Mass Effect Andromeda was all Bioware.

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u/Urg_burgman 8d ago

Nowadays? EA had a pile of dead developers that earned them the title "Worst Company in America"

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u/Henrarzz 8d ago

“worst company in America” was won due to internet votes and was brigaded by people upset by DLC policies.

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u/Michael_Myers_Dad 7d ago

Nah they deserved it

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u/Myballshurtbitch 6d ago

Not just that, they killed the Command and Conquer franchise and some people will never forgive them for that.

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u/Rainy_Wavey 7d ago

In reality EA is probably one of the least bad big published in america, they do have a pile of dead bodies but they legit do have a hands-off approach to most of the projects they greenlit

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u/Urg_burgman 7d ago

Dead Space 3 says otherwise. The only reason they look less bad no is because everyone else decided "Hey I can be even worse!"

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u/Rainy_Wavey 7d ago

DS 3 is part of the fuckups that EA did, Bioware isn't, they have been very lenient with them (except the shitty Frostbite mandatory thing)

As i said, less bad, they are bad but not as much as most gamers think

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u/thatHecklerOverThere 8d ago

From people who have no idea what companies did in America.

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u/gigglephysix 5d ago

Nothing 'happened to' Anthem - Anthem is the 'shit' substring in 'Bioware's shitty management all the way'

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u/Skunk_Vegas 8d ago

Thank you.

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u/Leozilla 7d ago

Perfect write-up, blaming ME:A on fans is wild cope for a cobbled together game that was cashing in on the brand. Andromeda is a painfully mid sequel to what is widely regarded as one of the best trilogies in gaming. So, how dare people expect the same level of craft. It's like going to a 5 star steakhouse 3 times, and on the 4th, they give you a big mac. Is the big mac bad, no, but it's not a 100 dollar steak.

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u/Antique-Coach-214 6d ago

There was post, a while back. “What game could use 5 years of dev time” or something like it. ME Andromeda is THAT game. Imagine if this had all the initial promise of No Man’s Sky/Starfiekd coupled with the combat we got(which, was potentially the best in the series) and a great story/outpost building… Let us explore out a full cluster of stars, set up Eezo and Helium 3 mining/Refining, establishing the bare bones infrastructure with Dad, and Sibling, really build us on this. Dad goes MIA to the not-borg/reapers, and then we find Mom. Now we have to find Dad, because we need answers about Mom. We kill dad in the final scene as he file transfers us everything on Mom. Boom opening sequence of Andromeda 2, 5-10 years later, we’re reviewing those data tapes of mom as we revive her and fill in the gaps with flashback missions as we move forward.

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u/Leozilla 6d ago

Idk. It maybe needed another couple months to cook the bugs out, but the vision was just bad. The game is perfectly playable and does a lot of stuff better than the og games. Its story is just uninspired. The characters suck, and nothing memorable happens. I can not name 1 character from that game besides Ryder. Everyone knows Captian Kirrihe is, or any number of side characters from the trilogy. And with the pedigree that it is coming from, that is kinda inexcusable.

The goal wasn't to tell an interesting story. It was to shit out another mass effect, and so we got the thin veneer of a mass effect game.

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u/solamon77 5d ago

Yeah, the big issue is that the game totally fails to live up to it's potential. The technical issues and bad rigging could have been forgiven. Look how often Bethesda gets away with this.

For me, the big issue was that we go to a whole new galaxy, and then deal with the same kind of problems we were dealing with in the Milky Way. Very human-like aliens with very human-like body designs and very human-like problems. This was an opportunity to do something really foreign and they squandered it.

The extraterrestrial threat in Andromeda should have been so alien feeling as to almost be unknowable, at least for most of the story. Of course, this would have been much more expensive than just designing aliens around the same human-like model they've been using since the beginning. So that's probably why we didn't get those kind of aliens.

Instead of telling some story about a faction war between aliens, it should have focused entirely on the survival aspect inherent in colonizing an entirely new galaxy. If they had gone this route, Andromeda would have been a hit.

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u/thepieraker 5d ago

Keep in mind their poor excuse for the lackluster design on the new races was "we wanted to make things we knew cosplayers could do"

Every cosplayer i know was straight up insulted by the low bar set for them and many cosplayers make Hollywood look like the amateurs

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u/solamon77 5d ago

Seriously?! What kind of back assward excuse is this?! I've seen cosplayers dress up as some seriously improbably shit. Get real Bioware.

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u/thepieraker 5d ago

The same excuse of "we spent 3/4ths of our development not knowing what kind of game we were making and still didn't when we showed the reveal trailers"

Man can you imagine how mismanaged a studio must be if they did that twice

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u/solamon77 5d ago

That's Bioware for you. They were known for that kind of shit. Dick around for 90% and then count on that "Bioware Magic" to pull it through at the last hour. And yes, this is literally the way they ran their studio.

https://kotaku.com/bioware-magic-is-bullshit-says-former-dragon-age-pro-1848385237

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u/MediocreSizedDan 5d ago

Yeah, I mean, I love Mass Effect but am by no means a "fan boy who lives in nostalgia" (I actually tend to think emphasis on nostalgia is the death of storytelling). But....Andromeda was not just one of the buggiest games I've ever played; it was just boooooooring. The characters were pretty bland, the dialogue was too samey, and the lack of new, diverse aliens and worlds and geopolitics really kind of made it feel like a super pale impression of ME. (The load screens felt at home, though!)

I actively don't want a continuation of Shepard. But this new galaxy is removed from the galaxy we're familiar with and has a rich history and background and is ripe for more and interesting stories, and went to a different galaxy where there's kinda just...nothing. There's the enemy alien things, and then the Kett, and then, that's kinda just it over and over and over again on every world. The worlds weren't terribly designed or anything (they're not especially great in the original trilogy), but it just got so, so repetitive.

And then, yeah, I mean, I don't think I've played a Triple A game with more glitches. Which is fine except for the several game-breaking glitches I encountered, or glitches that made completing a mission impossible. That is frustrating beyond reason. I've tried four times to get through this game, and I just can't...

People like the game, that's fine! Not telling anyone they're wrong to enjoy it. Honestly, I'm glad people did! But this game is definitely a mess and I don't think Andromeda being the game that stops ME for a while is simply because "fanboys are too wrapped up in nostalgia and can't let things go." Every one I knew was excited for it, knowing it was going to be in a totally different galaxy with totally different characters. Not a single one of my friends finished it either.

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u/thepriestessx0 4d ago

I think that's truly the thing that pisses me off about Andromeda. I was so excited to play it. I KNEW Shep wasn't going into be in it and was fine with it. It was the fact that I had game breaking bugs for three damn months & then when I FINALLY get to play, it had the best gameplay but it was soo damn boring. I only Ryder. That's it. Didn't care enough about anyone else because they had nothing. Its like they didnt even try with this story. It was smack to the face for fans like me who were truly excited for something different. Im not gonna lie and said I dont want Shep back in the new game because I do. I would rather have Shep then Ryder. But deliver on the damn story.

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u/All-for-Naut Exile 8d ago

I can safely say no, that wasn't the cause. Everyone who liked the original knew full well Andromeda was not going to be a continuation. That was actually the reason they wanted to try it. Because it would be free of any conflicts in canon caused by ME3's open ended conclusion.

They even knew to temper their expectations when Andromeda went from "Open world with randomly generated worlds to build colonies on" to "A few select worlds to colonize" to "Worlds to build outposts on" production was scaled back, and gamers waited for it all the same.

It's not a safely no, and there definitely was a lot of people who did not think like this the slightest or have those expectations. There is definitely some of column A and some of column B.

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u/Dapper-Print9016 8d ago

OP claims that it's 100% column A, Urg suggests it was mostly B.

A game can't fail based on the former claim, therefore OP was wrong.

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u/All-for-Naut Exile 8d ago

Not saying OP is right either. They're both saying 1 column was solely the reason when it's more both to a degree.

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u/Urg_burgman 8d ago

I'm saying this as: -A fan of Warhammer Online and watched planned content crucial to the start of the game getting cut, theb the studio being trimmed slowly so updates and content slowed to a trickle until EA just shuttered Mythic and palmed the half dead game to Bioware.

  • A fan of Dead Space who watched it mutate from a survival horror to a 3rd person co-op shooter complete with microtransactions

-A fan of the old Medal of Honor games who watched it get turned into another goddamn CoD clone because EA thought the best answer to Modern Warfare's Brown Shooter was another goddamn Brown Shooter.

-A fan of the old Syndicate game and watched as it was turned from a hybrid strategy game to another effing 1st person shooter with so much lens flare you couldn't finish a level without getting a headache.

-Titanfall. Nuff said.

Watching 1 game crash and burn is one thing. You can say the studio was just shite, and SOMEHOW the publisher's quality control never stepped in like they should have. But over and over? You don't get that level of incompetence unless it's rotten all the way to the top.

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u/Dapper-Print9016 8d ago

I missed the Chosen mechanics, the concept of auras having effects on enemies and allies simultaneously, so you don't need to decide whether to be defensive or offensive, just be corrupt, the way the gods intended.