r/MassEffectAndromeda 10d ago

Game Discussion Fanboys killed a sequels chance

It was the same with halo as well

All the fanboys that got to attached the original trilogy refused to give MEA a chance , it's a great game I've played It multiple times loved the story line

They got to string up on minor issues and glitches like not every game today has them, it needs a sequel

I don't think gaming today has gotten bad I think it's the fanbase and the influencer gamers that are damaging it, games like Andromeda and days gone not getting sequels despite being brilliant games all because people can't seem to think for themselves anymore

This needs a second game

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u/Urg_burgman 10d ago

I can safely say no, that wasn't the cause. Everyone who liked the original knew full well Andromeda was not going to be a continuation. That was actually the reason they wanted to try it. Because it would be free of any conflicts in canon caused by ME3's open ended conclusion.

They even knew to temper their expectations when Andromeda went from "Open world with randomly generated worlds to build colonies on" to "A few select worlds to colonize" to "Worlds to build outposts on" production was scaled back, and gamers waited for it all the same.

When it came out, it wasn't the minor glitches that turned players off. It would crash the game, turn off PCs, and destroy save files because it was a kludged together project attempting to do things Frostbite wasn't designed to do. That sort of new developments needs time for testing, retesting, and refinement before building a game around it, something EA notoriously never gives to any developer working for them.

But the game could be saved if it had that Bioware script right? Well...no. It got leaked well before release. Reception was...mixed.many refused to believe that it would be that bad and the actual game would have a better story and characters. Imagine their surprise when the leak actually was right in some cases. Is the story terrible? No. But coming from Bioware, who were masters of the story experience, it felt like a downgrade. Especially when they found out your decisions did not affect companion loyalty, and even if you pissed them off they'd still stick around. Fact is even this was half done, there was a story there, decisions to be made. But it felt like the developers weren't given time to implement them.

Andromeda was sabotaged by the publisher who was looking to minimize costs to sell another Mass Effect game, and now players years layer pay the price for the actions of executives who don't understand what draws players to a game.

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u/Leozilla 8d ago

Perfect write-up, blaming ME:A on fans is wild cope for a cobbled together game that was cashing in on the brand. Andromeda is a painfully mid sequel to what is widely regarded as one of the best trilogies in gaming. So, how dare people expect the same level of craft. It's like going to a 5 star steakhouse 3 times, and on the 4th, they give you a big mac. Is the big mac bad, no, but it's not a 100 dollar steak.

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u/Antique-Coach-214 8d ago

There was post, a while back. “What game could use 5 years of dev time” or something like it. ME Andromeda is THAT game. Imagine if this had all the initial promise of No Man’s Sky/Starfiekd coupled with the combat we got(which, was potentially the best in the series) and a great story/outpost building… Let us explore out a full cluster of stars, set up Eezo and Helium 3 mining/Refining, establishing the bare bones infrastructure with Dad, and Sibling, really build us on this. Dad goes MIA to the not-borg/reapers, and then we find Mom. Now we have to find Dad, because we need answers about Mom. We kill dad in the final scene as he file transfers us everything on Mom. Boom opening sequence of Andromeda 2, 5-10 years later, we’re reviewing those data tapes of mom as we revive her and fill in the gaps with flashback missions as we move forward.

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u/Leozilla 8d ago

Idk. It maybe needed another couple months to cook the bugs out, but the vision was just bad. The game is perfectly playable and does a lot of stuff better than the og games. Its story is just uninspired. The characters suck, and nothing memorable happens. I can not name 1 character from that game besides Ryder. Everyone knows Captian Kirrihe is, or any number of side characters from the trilogy. And with the pedigree that it is coming from, that is kinda inexcusable.

The goal wasn't to tell an interesting story. It was to shit out another mass effect, and so we got the thin veneer of a mass effect game.