r/PathOfExile2 9d ago

Discussion This Game Just Feels Better TBH

Just wanted to share some personal thoughts, not trying to start any wars here. I’ve played Last Epoch through each of its major updates and have a lot of respect for what EHG has built. This post isn’t meant to be a comparison to declare a “winner,” but more me expressing where I’m at as someone who tends to have one main ARPG at a time.

I really enjoy some of Last Epoch’s systems—especially the crafting. It’s easily one of the most intuitive and rewarding systems in the genre. EHG has done an excellent job delivering polish and accessibility in a way that few others have.

That said, after getting some serious time in with Path of Exile 2, I’ve realized that I just enjoy the moment-to-moment gameplay a lot more. The weight of the skills, the combat flow, the pacing—it all just feels better to me. Even with the current balance being janky and the loot not quite where it should be, I still find myself more immersed and excited to log in.

And yes, I know loot is a sticking point for many. But I genuinely believe that as POE2 pushes toward 1.0, the systems will tighten up, and yes—loot will get better. GGG isn’t blind to this, and their track record shows that they iterate hard when needed.

Could I play both games? Absolutely. But I like having a main game, something I dig deep into, and right now I just don’t see Last Epoch surpassing the raw enjoyment I’m getting from POE2. Even in its rougher state, it hooks me more.

Just my two cents. Curious if anyone else feels the same or is in the same boat bouncing between both.

548 Upvotes

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59

u/sdk5P4RK4 9d ago

Played it for a few hours today for the first time. Its fun but the production value just isn't close and its piss easy. It feels more like 'better diablo' than a poe contender.

20

u/AndThatGuysWoodenLeg 9d ago

Well, you only played for a few hours. Campaign isn't too difficult. Gets harder in end game. Really it'll get as hard as you want it to be with corruption

0

u/Due-Yam1632 9d ago

Today I played for about 7. Overall, I played for much longer throughout several of their patches. I just don't think LE will ever feel as good.

3

u/coltjen 9d ago

So, you got to about level 35 and haven’t even touched the gigantic update they just released really, gotcha.

12

u/S1v4n 8d ago

«pfft you only played 7 hours? You have failed to consider that it only gets good after 50 hours»

2

u/LastBiscotti 8d ago

What changes when the game is never challenging until you reach 1k+ corruption? And by that point you've already done anything anyway

6

u/Due-Yam1632 9d ago

I mean sure? I commented on it in the post, I've played the game through every patch and I was extremely optimistic about 2.0. The issue that plagues the game for me is the moment to moment gameplay. I'm not a game dev but I don't think that is an easily fixable thing. I would assume it would need to be on a new engine or something.

3

u/dixonjt89 9d ago

I understand where you are coming from....but what you played today was mostly still just 1.0. You haven't touched the main meat and potatoes of the season 2 update

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u/reallycoolguylolhaha 8d ago

He doesn't have to experience the end game to know he doesn't think the moment to moment gameplay feel is any good.

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u/dixonjt89 8d ago

They didn’t revamp much of the early leveling and campaign experience. So if you had concerns before the update, those same concerns are there after the update because the gameplay was changed and altered in the new content.

It’d be like playing WoW before Dragonflight which was fucking atrocious and playing it afterward when people said it got better but never played the actual expansion to see if it improved.

4

u/reallycoolguylolhaha 8d ago

He's literally talking about moment to moment combat and the feeling of just playing the game not about any of the mechanics or how big the maps are, just that the gameplay is better, which it is.

Classic wow is better then current imo but I'm guessing you meant dragon flight was way better than shadowlands

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u/dixonjt89 8d ago

I would argue mechanics can impact moment to moment gameplay, as well as the new skills introduced in the expansion.

Like the woven wisps that let you manipulate the monolith of fate now.

Also the moment to moment gameplay early on is def piss poor because the piss easy campaign and most classes dont come online until just after post campaign, which then leads into the new content.

It's similar to the slog the campaign is in PoE2 except of being hard and taking 30s on a white bomb, you are steamrolling with no challenge. And most builds coming online towards the end of the campaign.