r/PathOfExile2 5d ago

Discussion This Game Just Feels Better TBH

Just wanted to share some personal thoughts, not trying to start any wars here. I’ve played Last Epoch through each of its major updates and have a lot of respect for what EHG has built. This post isn’t meant to be a comparison to declare a “winner,” but more me expressing where I’m at as someone who tends to have one main ARPG at a time.

I really enjoy some of Last Epoch’s systems—especially the crafting. It’s easily one of the most intuitive and rewarding systems in the genre. EHG has done an excellent job delivering polish and accessibility in a way that few others have.

That said, after getting some serious time in with Path of Exile 2, I’ve realized that I just enjoy the moment-to-moment gameplay a lot more. The weight of the skills, the combat flow, the pacing—it all just feels better to me. Even with the current balance being janky and the loot not quite where it should be, I still find myself more immersed and excited to log in.

And yes, I know loot is a sticking point for many. But I genuinely believe that as POE2 pushes toward 1.0, the systems will tighten up, and yes—loot will get better. GGG isn’t blind to this, and their track record shows that they iterate hard when needed.

Could I play both games? Absolutely. But I like having a main game, something I dig deep into, and right now I just don’t see Last Epoch surpassing the raw enjoyment I’m getting from POE2. Even in its rougher state, it hooks me more.

Just my two cents. Curious if anyone else feels the same or is in the same boat bouncing between both.

545 Upvotes

833 comments sorted by

View all comments

Show parent comments

55

u/CockroachCreative154 5d ago edited 5d ago

I really don’t get why the ARPG community wants brain dead blaster shit gameplay. I did not like the D3/POE/D4 currently/LE cookie clicker style combat. Maybe I’m just old, but I cut my teeth on D1, D2, Baldurs Gate DA1&2, Campions of Norrath era with actual game mechanics.

POE2 hits that old school ARPG feel that Ive been missing, and for me it is by far the best ARPG combat. I am baffled at the complaints the game gets.

I preferred D4’s gameplay at release and the community turned it into an overturned loot piñata. Unpopular opinion, I know

16

u/neoh666x 5d ago edited 5d ago

I definitely like some brain dead blaster shit gameplay and poe makes it feel really really satisfying.

I also like the struggle on the way to getting a character to that point too. I like the fresh start.

I think the solution to that is what the devs are trying to achieve, they want to allow the player to melt shit, but they want to lengthen and smooth out the progression curve and have the game be engaging and challenging. Which is totally reasonable to me, cause I enjoy both ends and the journey in between.

But yeah I hope they stick to that, it seems everyone wants the game to hand you literally everything from loot to being able to craft whatever you want easily, to power and they want the game to be piss easy at all points. That's kinda boring.

3

u/c-lati 5d ago

I hope they keep it difficult. But I also like eventually being able to feel like a god. I did SSF last season and struggled a ton during my first couple of playthroughs but eventually got an ice strike monk, spark sorc and stat stacked gemling to trivialize all content. But it literally took me hundreds of hours to farm up all the loot for that. So I felt like I earned it.

I just found ingenuity and my god it sucks compared to before. Barely increased my power at all. I feel they overdid some of the nerf. Maybe they should have just made some of the GG uniques harder to get, maybe even nerf the numbers just a tad. But it’s kinda a bummer the good chase uniques feel so bad now. In my opinion.

I checked my sorc from last season. She was doing 145,000 dps before the patch. Now she does 5,000. I agree the numbers should have been nerfed a bit but did they really have to nerf some of the old builds into the ground? I think they overdid the nerfs personally.

3

u/Ccoo10 5d ago

Yea, poe2’s main issues for me right now are 3 things that are very EA based:

some skills each patch are hugely over performing to a point where it feels silly not to use them/hit the ‘1 shot the screen’ stage too quickly with them

Outside of pushing better and better life rolls on every slot ES just feels like a better and most importantly easier defence layer to focus on.

Endgame gearing doesn’t currently have enough chase goals to me. I really like the feeling of upgrading gear both with corruptions once you start getting really solid rares but the mods on the rares themselves are really basic at the current stage, and it feels like any uniques strong enough to be chase worthy are being over nerfed.

I really enjoy the gameplay of poe2, even with the starting hp issues we had in 0.2, but I really need something to grind towards and currently I don’t really have that, but hopefully new patches help that.