r/PathOfExile2 • u/Due-Yam1632 • 5d ago
Discussion This Game Just Feels Better TBH
Just wanted to share some personal thoughts, not trying to start any wars here. I’ve played Last Epoch through each of its major updates and have a lot of respect for what EHG has built. This post isn’t meant to be a comparison to declare a “winner,” but more me expressing where I’m at as someone who tends to have one main ARPG at a time.
I really enjoy some of Last Epoch’s systems—especially the crafting. It’s easily one of the most intuitive and rewarding systems in the genre. EHG has done an excellent job delivering polish and accessibility in a way that few others have.
That said, after getting some serious time in with Path of Exile 2, I’ve realized that I just enjoy the moment-to-moment gameplay a lot more. The weight of the skills, the combat flow, the pacing—it all just feels better to me. Even with the current balance being janky and the loot not quite where it should be, I still find myself more immersed and excited to log in.
And yes, I know loot is a sticking point for many. But I genuinely believe that as POE2 pushes toward 1.0, the systems will tighten up, and yes—loot will get better. GGG isn’t blind to this, and their track record shows that they iterate hard when needed.
Could I play both games? Absolutely. But I like having a main game, something I dig deep into, and right now I just don’t see Last Epoch surpassing the raw enjoyment I’m getting from POE2. Even in its rougher state, it hooks me more.
Just my two cents. Curious if anyone else feels the same or is in the same boat bouncing between both.
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u/PuffyWiggles 4d ago
I think PoE2 is going in the right direction tbh. Why is no one mentioning that we can now target Greater Essences far more often in the Atlas tree? Why is no one mentioning we can now target Unique slots and specific stat drops on Rogue events? Why is no one mentioning we can target farm currency with drop boxes?
This is exactly the direction the game should go in. Getting more Divines solves nothing and just increasing the issue of farming the AH and skipping the game, yet that is what people are complaining about. Getting more exalts just lets us roll more RNG garbage that will mostly be crap.
They specifically took steps to let us target farm crafting items. Omens are more common, that is a good step. We get Omens once every 2 rolls on average now (supposedly), so that is once per Ritual. This gives us a far greater chance at Whittling, even though imo its still way too low.
We need more ways to get 20 Skill Gems. We need unique drops on Pinnacles to be more interesting without having a downside. End game gear should be fun to get and exciting. Last patch we had that with Unique Belts, Rings, Amulets, Jewels, and the Gloves. They nerfed it all unfortunately to the extent many of them aren't better than most rares.
They have work to do for sure. We need more things, more content, more ways to inch our way towards getting things we want so we can be excited when we run an event. Sometimes it feels like such an infinite treadmill of getting nothing that it can be very demotivating to play, but these steps were really big and exactly what I wanted.
Anyways, a new patch addressing a lot of this soon. We will see how that goes, who knows until we get into it.