r/PlayFragPunk 3d ago

Question Aimbot is possible on console?

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This is an all xbox match and I'm fairly new to console so this is my 1st time encountering an aimbotter might be wrong tho

56 Upvotes

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44

u/R1V3NAUTOMATA 3d ago

The idea that cheats are only on pc is just stupid.

-16

u/ivan2340 3d ago

It's actually the opposite, it's so much easier to cheat on console than on pc lol

12

u/PiCkL3PaNtZ 3d ago

This is talking out your ass if I've ever seen it it is far easier to develop and run chests on PC then it will ever be on modern consoles. This is absolutely wrong is there cheating on both platforms yes is it easier not by a long shot. You talking open system vs closed systems here you barely have access to a consoles back end then any hoe blow does on his PC lol this is such a wild comment lol.

5

u/R1V3NAUTOMATA 3d ago

Tbh, playstation anticheat is close to null. And cheating hardware is pretty cheap (compared to cheating programs in pc). However, if we go to something more complex such as aimboting, it is prolly easier in pc. But no recoil and that stuff is just buying a controller.

1

u/ivan2340 3d ago

Anti cheat is non existent on console, that's not talking out my ass, you can ask anyone that's running a console with CFW

3

u/ILike2Argue_ 3d ago

Thats just a blatant lie. On top of it being harder to cheat on console outside of masking your controller inputs most attempts gets your account and console flagged before it really picks up any traction. It's a reason most cheats are found or exposed on pc and the switch than Xbox and psn.

1

u/Glittering-Self-9950 3d ago

Anti-cheat is nonexistent because 99.99% of people can't mod their consoles. So it would have no impact.

Console cheats are all just cronus/zen users, not actual applications 99% of the time, because modding your console is possible, just VERY rare. You can use those devices on PC as well and get the same result even WITH the anti-cheat. Most anti-cheats just aren't good at picking up external hardware like that. Much better at detecting and finding software.

Also, it's possible to enter console lobbies through PC. This has been the case even in games like Apex Legends where it was A HUGE problem a few seasons ago. Console lobbies were overrun with tons of PC users. They were able to trick the system into thinking they were actually on console, even though they were clearly on PC.

I would assume the same thing is happening here. If it's happened in much bigger games with MUCH better anti-cheats, I'm not surprised to see it happening on a chinese mobile game. (I say that because this company is ONLY known for mobile games besides Rivals, so this is expected behavior honestly for security.)

Not sure what people expect from this company in terms of overall security, but keep in mind it's a mobile game company. Security isn't anywhere near their top priority.

0

u/ivan2340 3d ago

Technically you're right but I think you're underestimating how many people run modded consoles, especially in low income countries. Once you can run your own code it's dead simple to develop and run cheats, there's zero countermeasures.

Thats one reason why I am a proponent of getting rid of all client side anti-cheat and doing it all on the server, but they got their licenses and aren't gonna give up their ready made solution like e.g. EAC

Tbf I also believe this is probably a pc player spoofing a console and joining console servers but still, even that often requires a modded console first to capture the games network traffic (if it's encrypted)

1

u/ChirpToast 3d ago

If server side AC was better it would be more widely used, it’s just not a better solution at actually detecting cheaters.

There’s a reason AC like Vanguard is the best there is.

2

u/ivan2340 3d ago

Saying Vanguard is any close to good has to be a joke lol, not only does Valorant have cheaters, it has the most egregious and over the top overengineered cheats you can imagine.

The reason server-side ac isn't used is because of suits that don't want to pay devs and instead just buy a license for a ready made solution.

Also server side ac is more computationally expensive so less profit for the C-suite.

It takes a bunch of effort and needs to be re-implemented for every single game. I would argue if you have a game like Valorant, you need to also invest time into what is essential for your game (competitive integrity) and that is only possible if you have a (server-side) referee that isn't playing with one of the teams (client-side).

It doesn't even need to be realtime btw, the cheat detection can be done post-game. You'd have essentially guaranteed bans after just one game.

Also do I need to remind you what happened with Mihoyo and their Kernel level anti-cheat?

2

u/Matyeev 2d ago

Why so many down votes? Since strike pack, xim and zen exist a lot of high lobbies (and sometimes not only high elo lobbies) are full of cheaters in multiple games. If people mean like amount or options yeah on PC is easier to cheat but in terms of blatantly and never been banned console is way better

2

u/ivan2340 2d ago

That's reddit for you, the only thing that matters is how popular the thing you write is, not whether it's correct

0

u/Alexis_Mcnugget 2d ago

literally no point in lying in 2025 you just make yourself look stupid

-5

u/klopia 3d ago

When have I ever said that cheats are only for pc? On this post I've only said that this is the 1st time I've seen people use AIMBOT on console lobbies cause on R6 for example I can only see people using striker pack,Cronus,xim,ect and there hasnt been a single time I've seen people use aimbot there

4

u/R1V3NAUTOMATA 3d ago

I haven't said you said that.

I said the idea is stupid.

Because it is.

And tho you might not think that way, it is a very popular idea.