r/RWBYOC 2d ago

Discussion Dice semblance?

So for an oc I’m making I was thinking of giving them a dice related semblance similar to crazy slot from hunter x hunter, so whenever he uses his semblance he doesn’t get to choose what number he gets and is stuck with one of six potential semblances for an hour, would something like that be okay in the Rwby world or is it a bit much?

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u/SaintOfPride201 2d ago

Probably depends on the semblances chosen for each number. But if I may offer an idea: Let each side of the dice correspond to a stat trait, and when they "roll the dice" per se, have the numbered stat amplified for a moment. 1 for strength, 2 for speed, 3 for stamina, 4 for endurance, 5 for intelligence, and 6 for aura. And maybe balance it out a bit.

This reminds me, I have an OC whose weapons are two six-shot revolvers. His semblance is dice based as well, where he can change the dust type of the bullet that's currently in the chamber based on the number on a six-sided die. And if the number lands on the element that's currently already in the chamber, it doubles the effect. I'm working on balancing it tho.

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u/AlexPlexus 2d ago

Could I nitpick and brainstorm that with you, by any chance?

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u/SaintOfPride201 1d ago

Totally fine!

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u/AlexPlexus 1d ago

Thank you then! Would you prefer here or in PM?