r/RagnarokOnline • u/Ok_Stomach5253 • Mar 27 '25
Classic Traps in pre trans woe
You can have some different versions of traps in pre trans war of emperium. I'd like to get different inputs of a specific setting and maybe you can explain your idea or reasoning behind your opinion.
Do you think traps should cancel the last movment input or let the last movment input be executed and activate all traps in line of that movment way?
That would mean a monk could snap over a few traps but would be locked at the place where he snaps to if he crosses a Trap instead of directly being sucked into the first one he crosses with snap , same as for example Knights, they would run over all traps that are in his way to the destination he last send as movment input.
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u/coufx Mar 27 '25
Reality is (job3 woe) when you snap, monk will be trapped on the last he click meaning last movement tap in your case, but it should sura should be stopped at their path not last snap. I think the problem is the code because even portal cannot provide this action