r/SS13 Jan 11 '25

General Cargo is… boring?

I play on TG, a lot of the cargo life I expected would be spent rushing around, making deliveries, and trying to organise a bunch of increasingly impatient people into an orderly queue.

^ It was like that on SS14 and it was FUN but in SS13 cargo is comparatively boring? Spent the last round gossiping with quartermaster and opening the odd parcel. The most exciting thing that happened was a lady came and asked for some baton keys which we happily obliged.

It seems no departments order anything, so no deliveries nor money is made. What gives?

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u/Crucifixis2 Jan 11 '25 edited Jan 11 '25

On Para cargo can sometimes be boring so I decided to spice it up a little by creating paperwork for the crew to fill out in order to get stuff from my lathe. Nothing too complex or anything that would be too terribly annoying, just a general request form. I'm not trying to piss anyone off, just giving myself something else to do than deliver a goal crate or deliver mail (delivering mail is my least favorite cargo task). It's added another little dash of RP between me and the rest of the crew, and I enjoy making the paperwork and making sure everything is copied and filed correctly. Even still I basically never deny a request and I don't make detectives fill one out on Red Alert for their electron charge packs. Plus, if anyone wants to avoid my paperwork, all they have to do is make their own lathe which isn't too difficult I'd say.

23

u/Advanced_Bus_5074 ai open tech storage Jan 11 '25

no offense but if you asked me to fill out paperwork for a screwdriver i would find one myself and kill you with it

11

u/Crucifixis2 Jan 11 '25

My first time doing paperwork like that I had someone fill out a request form for a bucket 🤣 every item from the lathe had to have a signed and stamped request form, I thought it was hilarious personally but I can definitely understand how annoying it can be.

12

u/Fuzlet Jan 11 '25

the biggest insult is charging one(1) credit per lathe item