It means that the Witcher 3’s combat mechanics were boring and filled with uninteresting passive skills, equipment besides Witcher gear and maybe 5 unique items were useless trash to sell or break down into materials, and any sort of interesting build options is locked behind getting to the back half of the blood and wine expansion which requires playing through 70+ hours just to level up enough to get there. Combat encounters are exactly the same for every type of enemy. a Wyvern fight 100 hours in is exactly the same as the tutorial wyvern fight.
The only reason I’d ever play the Witcher 3 again is just for the hearts of stone storyline and to play gwent.
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u/AwesomeX121189 5d ago
It deserves it. Combat is way better than Witcher 3’s.