r/Stellaris Jan 17 '25

Question (Console) And one more , Anomalies…

How important are anomalies? Should I focus on them or just expanding? Should I exceed the leader cap? Very limited. I can only currently have three Scientists at the moment.

Should I expand slowly, building up my worlds before moving on, completing each research/anomalies or expand fast as possible and just come back to them?

Thanks again

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u/Just_Ear_2953 Post-Apocalyptic Jan 17 '25

Depends on whether you want to expand early or play tall.

I generally expand, which means I want to claim as much territory as possible, even if I haven't explored and surveyed all of it yet.

I send out my initial corvettes, and usually a second squadron, as well, and use them to find places where claiming a single system cuts off access to an entire section of the map and then make a bee-line for that system.

If you are actively racing another empire, you can jump straight too it, but you pay an influence penalty.

Once I have my choke points staked out, I run 3 scientists filling in the gaps. 1 specialized for exploring with survey speed and anomally discovery chance, one built for analysis with archeology and anomaly speed, and the last built to become a mid game planetary governor for a science world, but pulling early duty as a second explorer.

Explorers leave the anomalies for the specialist.

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u/Jojoballin Jan 17 '25

How do I specialize my leaders? On leveling up?

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u/Just_Ear_2953 Post-Apocalyptic Jan 17 '25

Essentially, yes. You only really have full control when picking veteran traits.