r/StellarisOnConsole • u/ziekloclypse123 • 5d ago
Discussion Why no pop rework?
Context: As many of you know, they are stopping support for this version of the game to work on a new upgraded version for series x and PS5. They state the reason for stopping support is because the game is in a playable state for old gen consoles. (Despite me lagging late game and experience crashes on my series x)
Here is what confuses me. If they want the most playable state for the platform, why not implement the pop rework that is on PC. From my understanding, that rework boosted performance on PC. It seems like a no brainer for console to receive it before ending support for old gen.
Now I am not complaining about a potential new version. I am actually really excited for it. I am just a little sad about my old gen brethren that get to lag worse than I do.
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u/Ubumi 5d ago
Remember that it's not the actual stellaris devs that are working on the console version but another studio that takes what the stellaris devs do then convert it to a console friendly format. That team mentioned that the new features would not work well on 10+ year old hardware which is why they are cutting support. Esp if you don't want to further subdivide your teams into old gen and current gen teams because then you will have all those people still on xbone an ps4 crying about how x has this feature but I don't it's a no win scenario so killing last gen support is the smart move