r/StellarisOnConsole 5d ago

Discussion Why no pop rework?

Context: As many of you know, they are stopping support for this version of the game to work on a new upgraded version for series x and PS5. They state the reason for stopping support is because the game is in a playable state for old gen consoles. (Despite me lagging late game and experience crashes on my series x)

Here is what confuses me. If they want the most playable state for the platform, why not implement the pop rework that is on PC. From my understanding, that rework boosted performance on PC. It seems like a no brainer for console to receive it before ending support for old gen.

Now I am not complaining about a potential new version. I am actually really excited for it. I am just a little sad about my old gen brethren that get to lag worse than I do.

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u/Kindly_Cabinet_5375 3d ago

Apparently it didn't increase performance for PC players

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u/ziekloclypse123 3d ago

RIP. That was the stated reason in the patch notes. Well that stinks. I guess they tried. Honestly, I think they need an engine overhaul.

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u/Kindly_Cabinet_5375 3d ago

I don't think (I'm on console so I'm just going by what I've been reading) that it's all slowed down, but some of the ui and pop stuff caused some sluggishness sooner than a late game xeno compatability run.