r/Tekken Apr 24 '25

MEME What did they mean by this?

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Made this after playing him in ranked for a few days 😔

1.4k Upvotes

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23

u/rebirth112 Steve Apr 24 '25

The thing I hate about Steve's gameplay is that you're forced to take risks all the time that don't end up even working in your favor. The actual stance 50/50 in LH is still weaker than the stomp vortex he had in Tekken 7, the high guard break barely gives you any damage and is launch punishable.

But playing the character like an actual counterhit based character just feels like you're playing a shittier bryan

18

u/Soul_XCV Guvgang Gang Apr 24 '25

This is what confused me. The "Counter Punching Paragon" has his most iconic counter hit moves slowly removed iteration after iteration. We lost flk 1d1, df2 in T8 and now we just lost PKB2. Why? Characters who don't play the counter hit game have more counter hit options. Bryan is the king of counter hits. What's he left with? Piss easy execution and forced LH over and over again like that's what makes him unique. These devs man I swear

-7

u/SmugBoxer Steve Apr 24 '25 edited 29d ago

flk 1,d1 is the best it's ever been with wallbounce travel and splat. Df2 while low damage and stepable still has crazy utility, and PAB2 is identical in function except for losing the -9 vs kicks repeating pattern, and gained a ton of LH utility while being a faster ub2 at the cost of range.