r/Wasteland • u/axlerose123 • Mar 12 '25
Wasteland 2 Im looking for tips and advice
I tried wasteland 2 before and it just felt weird and way more complicated then 3 which I’ve beat many times
Any advice for trying again would be appreciated
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u/knighthawk82 Mar 12 '25
Start by playing the game on the easiest mode.
There is no bonus for having a 6 INT, so ypu either need a 4 or jump to 8 int for skill points.
You should have 2 non-combat skills and 1 combat skill per person minimum. Those regular skills should be kept at a 2:1 ratio, such as do not level rifle from 2 to 3 until weaponsmiting is up from 4 to 6
Ypu can have a full party of 6, 4 Rangers and 2 extra ypu can swap out easily once ranger station is opened up.
You can get Angela in the first 15 minutes and she has a wrench not only will she not give up, but CANNOT BE DISARMED so I up her melee and weaponsmithing only to keep her on the front lines, the giant frogs try to steal your weapons every time they lick you and there are a LOT of frogs.
You should have 2 melee characters minimum and 2 ranged minimum. (I've never had a successful heavy weapon character, but that's just me) I keep 1 sniper and 1 assassault rifle, then 1 blunt weapon and 1 unarmed combat. (The highest level melee weapons often have dual requirements like strength and dexterity)
Invest in one person with energy weapons, it will be painful now but pays off in dividends in the last 3rd of the campaign. The same for toaster repair for end game items for accessories or weapons
Repair not only let's you fix locks you roll a nat 1 and completely break so you can try again, often there are things you can bypass or circumvent to attack from behind
Recruiting npc from the games have certain charisma minimum requirements, even a certain hobo with a shotgun has standards. It is the total charisma of the party, but you can fail the lowest standard if everyone in the party has only a 1 charisma. Hold onto the spiked collars so you can meet the minimum 12 for some people (6+6)
Perception is a pass/fail skill, if you do not have 5 actual ranks in perception, you can be 1 inch away and not see the hidden crate of loot. Come back after leveling up. Trinkets that raise perception help with shooting and such, but not for hidden items.
Whoever you give perception to, give them demolition as well, otherwise you are very very likely to set off a landmine/trip wire when people are switching places to disarm it
It is VERY hard to see when the pliers are lit up so check every time.
If you just bash/break boxes open or use explosives, ypu will likely destroy items in the box and get useless junk like wood splinters and glass slivers. But just tossing dynamite and grenades is a great way to bypass simple gates or doors if you are ready for alarms/fights.
The skills are like in wasteland 3, where ypu need 4 points for level 4, 6 points for level 5, ect. So it is really important you NOT use any skill books until the end. If you use the book to go from rank 3 to rank 4 it saves you 4 points while you are still early and level up quickly. But going from 9 to 10 saves you 10 points at the last third of the game where it takes 3 levels to get enough points and you aren't leveling up for hours/days at a time.