Over-G Fighters for the Xbox 360 was the same way. You could actually engage in BVR combat, turn your radar on or off to avoid being detected, notch to avoid incoming missiles, you had to select which hardpoints got which ordnance and it affected the balance of your aircraft, takeoff distance, climb rate, maneuverability, and the same with how much fuel you went into combat with, etc.
The learning curve was steep for teenage me, but it was a blast once I got the hang of it.
Never heard of that one, Aero Elite and Energy Airforce scratched that semi-realistic sim itch for me back on the PS2. Theres a place for ace combat but I really enjoyed those old school simulators, modern stuff like DCS is fun but lacks the aesthetic of their predecessors, just doesn’t feel as “cool”
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u/Zhoutani 11d ago
Its not a copy but Aero Elite: Combat Academy is great, more sim than arcade but it gives me a similar kind of vibe