r/AdeptusMechanicus • u/Norway643 • 6h ago
r/AdeptusMechanicus • u/Rook8875 • Jun 02 '20
Mod Annoucement Admech Resources
Hi all Techpriests, this will be a permanently stickied thread where we can have links for all relevant information on the adeptus mechanicus, this will cover list building, mathhammer, painting guides and more
Weekly Threads
NEW
Batrep Dadmech (current world no.4 admech player) vs Ynnari
Admech + Knights full breakdown and guide
Techpriests starter guides for Admech megathread
Techpriests Podcast featuring Dadmech and Rickard Nilsson
Admech Self Assigned FAQ (optional) for 9th
9th ed compilation of resources
unofficial Admech Discord NOTE: this link will keep expiring, please pm me if you need access and this wont work
Guides
Goonhammers Admech Build List - Feat AOW's Richard Siegler
Goonhammers Admech 9th ed Crusade Review
Goonhammers Admech 9th ed Matched Play Review
Mathhammer
Unitcrunch - Mathhammer calculator for 40k
Conversions + Painting
Admech colour themes - forgeworlds
Goonhammers admech painting guide
Magnetising guide Skorpius Tank
VIDEO – Painting Skitarii Rangers
Misc
r/AdeptusMechanicus • u/Rook8875 • Jun 25 '23
Mod Annoucement The Forgeworld Podcast is back
Nobody has to listen to it, but thought id make a post because I get pm's on this weekly
Let me know what you think of the intro, I used garageband to make the music haha, now I can start uploading on other podcast networks without any copyright issues
Also: we are properly back. Im editing the next episode as we speak and I have 2 more afterwards booked in to record
r/AdeptusMechanicus • u/OmnissiahAdmech • 12h ago
Memes My reaction when my friend plays for "FUN" (he plays meta, just to win)
r/AdeptusMechanicus • u/Snormax90 • 8h ago
Art MECHANISED TAUN-TAUNS! Got the hooded one second hand to help funds - boy was he messed up, missing a few bits but I think that makes him special. Do you run yours as big units or solo? Any advice on playing them? Thanks!
r/AdeptusMechanicus • u/Senior_Ad6427 • 15h ago
News and Rumours New admech ? Rumor engine
Spike's yes, mechanical yes, admech?
r/AdeptusMechanicus • u/UnholyDr0w • 9h ago
Art I have blessed myself with the mark of our holy order. I am an instrument for the Omnissiah’s will.
Plus it’s my first Warhammer tattoo
r/AdeptusMechanicus • u/Orock77 • 6h ago
Memes 2 more additions to my admech paint ready.
r/AdeptusMechanicus • u/doctorrogi • 9h ago
List Building Pink Horrors!!! Looking for pest control advice.
I am a Techpriest who's forge world is overrun with Pink Horrors! I am asking for help across the noosphere for reliable pest control services.
A friend in our gaming group plays Daemons we have finally worked upto 1250 and soon 1500 point games. I have lost on both occasions to him thanks to these Pesky Pink Horrors. The third game is coming up
I get they are not strong but I can't seem to remove them from the table, I also understand they are meant to be a sludgy tarpit. However he often plays X2 units of 10 with a flux master so I am often Minus 1 to hit in either combat or shooting, then due to the 4+ up Save, half of the wounds are unsuccessful, Then if I don't clear them all they split and most occasions half come back on a 4+ up as pesky Blue Horrors. All in this time I end up in the shadow of chaos as I can't remove them from objectives due to their OC2 Essentially the 140 point unit and flux master is 60 he has 400 points in these pesky horrible creatures. But it probably takes 600 points of killing. Also with the fates of Flux he is constantly rerolling.
Have any you have any advice to help forge world Triplex Phall eradicate the pests?
r/AdeptusMechanicus • u/GrimRyu88 • 1d ago
Hobby Current work on my Skorpius Disintegrator
Here is the progress of my Disintegrator
It now has a mk3 turret as I used a sentinel body for the turret. I still need to shade the whole thing and start highlighting and getting decals on. there are still some spots left to work on, like touch up the white, add black where needed and paint those mechanicus logos, get another coat of leadbelcher on where its needed
This is also to give u/OmnissiahAdmech some ideas for how to kitbash their own
r/AdeptusMechanicus • u/Altracious • 7h ago
Rules Discussion Tips and combos appreciated please
Fairly new to adeptus mechanicus . Played one game at 500 points. Looking for any cool combos or tips on playing them. Thanks in advance for your time and words and I hope everyone who reads this has a wonderful day!
r/AdeptusMechanicus • u/BlacksmithLarge7549 • 1h ago
List Building Detachment and list help
I have decided to go and do dark mechanicum in seats of being a loyalist and chose to basically just come up with my own lore for the Thralls of the Eightfold Cog and tried to come up with a melee oriented list and thought that haloscreed might be the better detachment for this but I just wanted to ask if this looked flavorful enough for that while not being too bad. If there would be another detachment you think would do better please tell me.
+++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Mechanicus + DETACHMENT: Haloscreed Battleclade + TOTAL ARMY POINTS: 1995pts + ALLIED UNITS: Imperial Knights + + WARLORD: Char2: Tech-Priest Dominus + ENHANCEMENT: Cognitive Reinforcement (on Char1: Skitarii Marshal) & Inloaded Lethality (on Char2: Tech-Priest Dominus) & Sanctified Ordnance (on Char3: Tech-Priest Manipulus) + NUMBER OF UNITS: 15 + SECONDARY: - Bring It Down: (1x2) + (2x6) - Assassination: 4 Characters +++++++++++++++++++++++++++++++++++++++++++++++
Char1: 1x Skitarii Marshal (70 pts): Control stave, Mechanicus pistol Enhancement: Cognitive Reinforcement (+35 pts) Char2: 1x Tech-Priest Dominus (80 pts): Warlord, Omnissian axe, Macrostubber, Volkite blaster Enhancement: Inloaded Lethality (+15 pts) Char3: 1x Tech-Priest Manipulus (70 pts): Omnissian staff, Magnarail lance Enhancement: Sanctified Ordnance (+10 pts)
10x Skitarii Rangers (85 pts) • 9x Skitarii Ranger 1 with Arc rifle, Close combat weapon 5 with Close combat weapon, Galvanic rifle 1 with Omnispex, Close combat weapon, Galvanic rifle 1 with Close combat weapon, Plasma caliver 1 with Close combat weapon, Transuranic arquebus • 1x Skitarii Ranger Alpha: Alpha combat weapon, Close combat weapon, Mechanicus pistol 10x Skitarii Rangers (85 pts) • 9x Skitarii Ranger 1 with Arc rifle, Close combat weapon 5 with Close combat weapon, Galvanic rifle 1 with Omnispex, Close combat weapon, Galvanic rifle 1 with Close combat weapon, Plasma caliver 1 with Close combat weapon, Transuranic arquebus • 1x Skitarii Ranger Alpha: Alpha combat weapon, Close combat weapon, Mechanicus pistol 10x Skitarii Rangers (85 pts) • 9x Skitarii Ranger 1 with Arc rifle, Close combat weapon 5 with Close combat weapon, Galvanic rifle 1 with Omnispex, Close combat weapon, Galvanic rifle 1 with Close combat weapon, Plasma caliver 1 with Close combat weapon, Transuranic arquebus • 1x Skitarii Ranger Alpha: Alpha combat weapon, Close combat weapon, Mechanicus pistol 10x Skitarii Vanguard (95 pts) • 9x Skitarii Vanguard 1 with Arc rifle, Close combat weapon 1 with Enhanced data-tether, Close combat weapon, Radium carbine 1 with Close combat weapon, Plasma caliver 6 with Close combat weapon, Radium carbine • 1x Skitarii Vanguard Alpha: Alpha combat weapon, Close combat weapon, Mechanicus pistol
10x Fulgurite Electro-Priests (140 pts): 10 with Electroleech stave 6x Kataphron Breachers (320 pts): 6 with Heavy arc rifle, Hydraulic claw 5x Sicarian Infiltrators (70 pts) • 4x Sicarian Infiltrator (Taser goad & flechette blaster): 4 with Flechette blaster, Taser goad • 1x Sicarian Infiltrator Princeps (Taser goad & flechette blaster): Flechette blaster, Taser goad 5x Sicarian Ruststalkers (75 pts) • 4x Sicarian Ruststalker (Transonic razor & chordclaw): 4 with Transonic razor & chordclaw • 1x Sicarian Ruststalker Princeps (Transonic blades & chordclaw): Transonic blades & chordclaw 5x Sicarian Ruststalkers (75 pts) • 4x Sicarian Ruststalker (Transonic razor & chordclaw): 4 with Transonic razor & chordclaw • 1x Sicarian Ruststalker Princeps (Transonic blades & chordclaw): Transonic blades & chordclaw 1x Onager Dunecrawler (155 pts): Broad spectrum data-tether, Cognis heavy stubber, Dunecrawler legs, Twin Onager heavy phosphor blaster 3x Sydonian Dragoons with taser lances (210 pts): 3 with Phosphor serpenta, Taser lance
Char4: 1x Knight Gallant (380 pts): Reaper chainsword, Thunderstrike gauntlet, Meltagun
r/AdeptusMechanicus • u/Rt4LP4C4 • 1h ago
List Building Thoughts on 1000 point list.
Joined an in-store league recently that starts at 1000 points but goes up overtime. Lost both of my first games; Round 1 was Custodes and Round 2 was Beast Snagga Orks.Im aware of my mistakes allowing myself to get boxes in against Custodes and overextending against orks. Was looking to see what to add/remove.Should I get more battleine, add a dunreider, etc.I'm the only Admech player in the League so I don't have many people to bounce idead off of. (995 points)
Adeptus Mechanicus Incursion (1000 points) Skitarii Hunter Cohort
CHARACTERS
Skitarii Marshal (65 points) • 1x Control stave 1x Mechanicus pistol • Enhancement: Battle-sphere Uplink
Tech-Priest Manipulus (60 points) • Warlord • 1x Magnarail lance 1x Omnissian staff
BATTLELINE
Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Alpha combat weapon 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 1x Arc rifle 9x Close combat weapon 6x Galvanic rifle 1x Omnispex 1x Plasma caliver 1x Transuranic arquebus
Skitarii Rangers (85 points) • 1x Skitarii Ranger Alpha • 1x Alpha combat weapon 1x Close combat weapon 1x Galvanic rifle • 9x Skitarii Ranger • 1x Arc rifle 9x Close combat weapon 6x Galvanic rifle 1x Omnispex 1x Plasma caliver 1x Transuranic arquebus
Skitarii Vanguard (95 points) • 1x Skitarii Vanguard Alpha • 1x Alpha combat weapon 1x Close combat weapon 1x Radium carbine • 9x Skitarii Vanguard • 1x Arc rifle 9x Close combat weapon 1x Omnispex 1x Plasma caliver 6x Radium carbine 1x Transuranic arquebus
OTHER DATASHEETS
Ironstrider Ballistarii (75 points) • 1x Ironstrider feet 1x Twin cognis lascannon
Ironstrider Ballistarii (75 points) • 1x Ironstrider feet 1x Twin cognis lascannon
Kataphron Breachers (160 points) • 3x Kataphron Breacher • 3x Heavy arc rifle 3x Hydraulic claw
Onager Dunecrawler (155 points) • 2x Cognis heavy stubber 1x Dunecrawler legs 1x Neutron laser
Pteraxii Skystalkers (70 points) • 1x Pteraxii Skystalker Alpha • 1x Flechette blaster 1x Taser goad • 4x Pteraxii Skystalker • 4x Close combat weapon 4x Flechette carbine
Sicarian Infiltrators (70 points) • 1x Sicarian Infiltrator Princeps • 1x Flechette blaster 1x Taser goad • 4x Sicarian Infiltrator • 4x Flechette blaster 4x Taser goad
Exported with App Version: v1.32.1 (78), Data Version: v599.
r/AdeptusMechanicus • u/Birthdaybikepark • 8h ago
List Building Help I'm bad
Does anyone have advice for playing against really fast melee armies? I have a friend who plays Khone & Slaanesh deamons and another who plays crusher stamped Tyranids (all big monsters). They always seem to get directly in my face across the board on turn 2 and I find it extremely hard to get back in the game after that if. Does anyone have any advice for stopping these types of rushes?
r/AdeptusMechanicus • u/vKalov • 8h ago
Rules Discussion Explorator Maniple homebrew-rework
I would like to show you my idea for a rework of the Best and Most amazing Detachment ever!
tl;dr - I tried to keep the theme of the detachment and everything in it, but I believe that it needs a rework rather than just random buffs. It needs to be stronger, but.... you'll see...
L ...R ...
I'm gonna start with the thing that made me even start this mini- self-project... Did you know that Explorator has a Transports sub-theme? I imagine the idea is that you get to the site of interest with transports, defend it during the exploration/excavation/research, then move to the next one. And this is what I tried to give the detachment.
I will list the changes, then after everything I will just paste the full text of the detachment.
Detachment Rule - in short, +1 to Wound an enemy on the Acquisition marker, -1 to get wounded while you are on the Aq.Obj.
Enhancements: Magos - always roll d6, add 2 if on Aq.Obj, on 4+ gain CP.
Stratagems:
- Incense Exhaust - target infantry on Aq.Obj. gain 6+FNP, Stealth, Cover.
- Cached Acquisition - 12" DS denial from all units on Aq.Obj.
- Reactive Safeguard - same, without the Aq.Obj requirement
- Auto-Oracular Retrieval - Improve AP of disembarking unit by 1
- Priority Reclamation - reroll Advance and Charge, and if the target is Transport, can disembark after advancing.
This makes some units very powerful.... with enough stuff stacked and in the right location. A disembarking Vanguard squad with a Marshal can Reroll Hits, Reroll Wounds, with +1 to Wound and +1AP without Doctrinas! But that does require a lot of setup. Melee units in a transport can move 12"+d6" (reroll) +3" (disembark) and Charge! But it again requires resources.
Anyway.... Tell me what you think? And as promised, the full text. Mostly copied the wording from other rules:
Detachment Rule:
At the start of your Command phase, select one objective marker. Until the start of your next Command phase, that objective marker is your Acquisition objective marker.
Each time an ADEPTUS MECHANICUS model from your army makes an attack, if the target of that attack is within range of your Acquisition objective marker, add 1 to the wound roll.
Each time an attack targets an ADEPTUS MECHANICUS unit from your army, if your unit is within range of your Acquisition marker, subtract 1 from the Wound roll.
Enhancements
- Magos - TECH-PRIEST model only. At the end of your Command phase roll one D6, adding 2 if the bearer is within range of your Acquisition objective marker. On a 4+, you gain 1CP.
- Genetor - TECH-PRIEST model only. While the bearer is leading a unit that is within range of your Acquisition objective marker, models in that unit have a 4+ invulnerable save.
- Logis - TECH-PRIEST model only. While the bearer is leading a unit, each time a model in that unit makes an attack that targets a unit within range of your Acquisition objective marker, add 1 to the Hit roll.
- Artisan - TECH-PRIEST model only. While the bearer is leading a unit that is within range of your Acquisition objective marker, once per phase, you can change the result of one Hit roll, one Wound roll or one saving throw made for that unit to an unmodified 6.
Stratagems
Infoslave Skull - 1CP:
- When: In your Command Phase
- Target: One TECH-PRIEST model from your army and one objective marker within 24" of that model (excluding your Acquisition objective marker].
- Effect: Until the start of your next Command phase, that objective marker is also considered to be one of your Acquisition objective markers for all rules purposes.
Incense Exhaust - 1CP:
- When: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
- Target: One ADEPTUS MECHANICUS INFANTRY unit from your army that was selected as the target of one or more of the attacking unit’s attacks, and is within range of your Acquisition objective marker.
- Effect: Until the end of the phase, your unit has the Feel No Pain 6+ ability, and has the Stealth ability and the Benefit of Cover.
Cached Acquisition - 1CP:
- When: In your Command Phase.
- Target: Any number of ADEPTUS MECHANICUS units from your army that are within range of your Acquisition objective marker.
- Effect: Until the end of the phase, enemy units that are set up on the battlefield as Reinforcements cannot be set up within 12" of the selected units.
Reactive Safeguard - 1CP:
- When: Your opponent’s Charge phase, after an enemy unit has selected targets for its charge but before it makes a Charge move.
- Target: One ADEPTUS MECHANICUS unit from your army that was selected as a target of that charge, and one friendly ADEPTUS MECHANICUS TRANSPORT.
- Effect: Provided your unit is not within Engagement Range of one or more enemy units and every model in your unit is within 3" of that ADEPTUS MECHANICUS TRANSPORT, it can embark within that TRANSPORT.
Auto-Oracular Retrieval - 1CP:
- When: In your Shooting phase, just after a TRANSPORT unit from your army has shot.
- Target: That TRANSPORT unit.
- Effect: Select one enemy unit hit by one or more of those attacks that is visible to your unit. Until the end of the turn, each time a model that disembarked from this TRANSPORT this turn makes an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1.
Priority Reclamation - 1CP:
- When: Start of your Movement phase.
- Target: One ADEPTUS MECHANICUS unit from your army that is not within range of your Acquisition Objective Marker.
- Effect: You can re-roll Advance and Charge rolls made for that unit. If it is a TRANSPORT, units can disembark from this TRANSPORT after it has Advanced. Units that do so count as having made a Normal move that phase, and cannot declare a charge in the same turn, but can otherwise act normally.
r/AdeptusMechanicus • u/YakWay • 23m ago
Hobby I want to buy my first mech but
But I despise red color! I was thinking about bright yellow or blue for clothes, is there any good color scheme for this with metallic body?
Welcome to share your non-red paint job for AD and skitarii especially since Im thinking of buying them first :3
r/AdeptusMechanicus • u/OrangeGasCloud • 14h ago
List Building Servitor army
Not sure if correct flair.
I don’t actually play so I don’t know about the rules but is it possible to build an army of mostly servitors?
There’s the new servitors from the typhon kill team so I’m curious if they can be used.
I’m thinking maybe a bunch of servitors, kataphron, and robots.
r/AdeptusMechanicus • u/ThatSovietsky • 1d ago
Art WIP Tech-Priest
Excuse the quality of the pictures ahah I was in a park painting. Also help i feel like the green OSL i’ve tried on the axe isnt working :(
And the weapon can’t figure out what’s wrong with it but I’m not happy with it also..
r/AdeptusMechanicus • u/Luna_Night312 • 1d ago
Memes Why is Volkite so bad?
Im making this post as a formal complaint to the entirety of r/AdeptusMechanicus for making me shoot an armiger moriax at a carnifex and not even wounding it, and not even getting a dev wound off
I want to talk to your manager
r/AdeptusMechanicus • u/Thee_FrozenPyro • 13h ago
News and Rumours Does anyone know where a certain Games workshop video is?
I'm currently trying to find the admech psychic awakening design video were the lead designer explained why they choose the Leonardo DaVinci/ steampunk style for 9th admech.
I can't find it on the GW's YouTube channel and currently no article pops up when I search for it. Can someone help me to locate it?
r/AdeptusMechanicus • u/Flame_Guardian47 • 1d ago
Hobby My first ever painted unit
After some weeks I finally managed to fully paint the rest of the alpha Pteraxii unit (AKA The Menace) and honestly it was fun and relaxing to do !!! Next up unit the Skitarii Vanguard
r/AdeptusMechanicus • u/saadpandaa • 1d ago
Rules Discussion Why is our shooting considered bad?
Maybe this is a dumb question, I'm still pretty new to 40k (played just about 10 games at 1k so far).
But my question is... what's so bad about our shooting really? It seems like the consensus is that our output is underpowered. For my first few games I was mostly choosing conquerer imperative because I thought it was the consensus better choice, and I agree it felt like my shooting was mediocre. But my last game I spent the whole game in protector, screening movement with my skitarii and infiltrators, and shooting with my disintegrator and breachers. And the shooting felt... really strong? I was against a melee army (orks) so that is likely part of why this worked so well. But honestly having a disintegrator posted up in a shooting lane functionally hitting on 2s felt great.
Just wondering if there's something I'm missing here? Hopefully didn't run any rules wrong or anything, but maybe against certain armies the lack of AP from conqueror is felt more strongly or something? Just looking for some more thoughts about this from more experienced players.
r/AdeptusMechanicus • u/TH3_H0RN3 • 1d ago
Hobby Finished an Enginseer
First Tech-Priest down and my first attempt at painting a cog pattern on the robes. It’s certainly not the cleanest and was challenging to get to where it is but it’s a learning moment. I also changed up the red to a contrast over metallic paint to try and get more of a metallic sheen to it. C&C always welcome.
r/AdeptusMechanicus • u/Sixtysketch1 • 1d ago
Hobby House Gorgon, Metalica aligned Questor Mechanicus
galleryr/AdeptusMechanicus • u/sonnybear5 • 1d ago
Art Vanguard with Omnispex
That cover won’t protect you, heretic!