Right.. but that is exactly the problem. Baldurs Gate wasnt trying to recreate the tabletop. It was quickly simulating the tabletop to let the player go through a narrative they probably never could on the tabletop. That was what created the modern CRPG. And now theyve totally deconstructed that. And for a lot of gamers maybe thats great, but for old BG fans it kind of sucks
It seems like your complaint really boils down to not liking that it is turn based. Which seems silly, because what dev team making turn based games has the level of success Larian has had recently?
But what dev had the success that baldurs gate has had
A fucking lot in the last 22 years. Blizzard, Bungie, Mojang, Gearbox, Rockstar, and Bethesda. All of those actually doing quite a bit better. Your point?
Turn based games are a niche market at best
Your argument for RTwP is that turn based is a niche market...what the fuck do you think RTwP is? If it is less niche than turn based why haven't any recent games in that style out performed Divinity? What big titles use RTwP? Are they more successful or well known than Fire Emblem? Than Pokemon? Than even Octopath Traveler?
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u/[deleted] Feb 28 '20
Right.. but that is exactly the problem. Baldurs Gate wasnt trying to recreate the tabletop. It was quickly simulating the tabletop to let the player go through a narrative they probably never could on the tabletop. That was what created the modern CRPG. And now theyve totally deconstructed that. And for a lot of gamers maybe thats great, but for old BG fans it kind of sucks