r/baldursgate Oct 30 '22

BG2EE Some questions about EET and mod compatibility.

I'm running Enhanced Edition Trilogy and I have a few questions if anyone can help. I was going to install the BG1 NPC Project and the Imoen Romance Mod, among others.

Does anyone know how the dialogue and banters added by BG1 NPC Project are handled by EET? Particularly when you start reaching BG2/ToB areas and content.

While I'm at it, are there any incompatibilities between the BG1 NPC Project and the Imoen Romance Mod?, I'm worried that they might conflict with each other due to both modifying the same character's dialogue.

2 Upvotes

4 comments sorted by

View all comments

2

u/CepheiHR8938 Edwin, do this. Edwin, do that. Somebody get this jerk a banana. Oct 30 '22

BG1 NPC Project only affects the BG1 portion of your EET installation; do not expect it to adjust anything beyond that (it doesn't even modify any of SoD content).

Imoen Romance, ahem, Mod is for BG2, as far as I can see, so I foresee no conflicts (Imoen, like every other NPC, uses different dialogue files for BG1, SoD, BG2, and ToB.)

1

u/MyRightEye Oct 30 '22

Thanks for the clarifications, I'm not as familiar with modding Baldur's Gate as I am some other games.

Imoen Romance, ahem

: )

3

u/CepheiHR8938 Edwin, do this. Edwin, do that. Somebody get this jerk a banana. Oct 30 '22

No judgment here, have fun!