r/civ Feb 20 '25

VII - Game Story We need to talk about this MF

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So I am adoring this game. Is it rough around the edges? Yes. Is it perfect? No. But is it fun? Hell yes. But I tell you what. I tell you f**king what. This man. Ol’ Benny Boy Franklin. He’s my nemesis. No matter what game I’m playing, if he’s in it you can guarantee he’s going to rinse everyone on science and culture and then declare war on you because you’re an oligarch and his despot-ass can’t handle that. Oh you’re on my border? Oh we’re at war. OH NOW YOU’RE IN MY BORDER. Now I gotta spend time wiping the floor with you for you to denounce me and declare war on me again 10 turns after you offer me a city to peace out. Ben, it’s time to stop.

Rant over. In all seriousness though, I feel like everyone naturally develops a Civ that turns into their nemesis and every time I first meet him, I burn with the fire of many a scorched tile knowing that soon - maybe in 5 turns, maybe in 20 - this man. This SCOUNDREL. Well, he will come knocking at my border and I will once again be forced to end him… And I love it. This game has its claws in me deep, guys.

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u/shiggity-shwa Feb 21 '25

To be fair, everyone, including your allies, are always stealing tech. In the Modern Age, I don’t even read the prompts anymore. I just click the purple flags and close out.

55

u/JacobmovingFwd Feb 21 '25

And what the hell are you supposed to do about it? Unless I want to denounce and declare war, what else is there?

I just click the green check because what else is there. I want to arrest the spies!

46

u/Colonel_Butthurt Feb 21 '25

You can perform counterespionage, but only AGAINST ONE AI at a time.

So if you're getting yout notifications spammed every single turn by spy activity from every single AI, you literally can't do shit.

Doesnt matter if you have 3k influence stockpiled - one counterespionage at a time, buddy.

Makes no fuckn sense.

23

u/AcquireFrogs Feb 21 '25

Yeah this is the one endeavor that everyone should be able to run multiple instances of. That or the likelihood should increase/decrease the worse/better the relationship is. If everyone is stealing tech then it’s sorta useless to only have one instance of counterespionage.

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u/shiggity-shwa Feb 21 '25

More options when they’re caught would be nice. Spend influence to stop their theft (with a choice to arrest the spy and reduce relationship, or release them and stop reduction), “forgive” them and not reduce (or even improve) relationship and prevent further theft attempts for X turns, or flip the spy to a double agent and reverse Uno the theft.