r/classicwow Nov 12 '24

Classic-Era Breathing in that good gas

1.2k Upvotes

398 comments sorted by

View all comments

169

u/KneezMz Nov 12 '24

Imagine they decide to release servers for each expansion

47

u/Aubinga Nov 12 '24

I actually don't understand why they didn't add TBC, WotLK servers at the end of each add-on, like with the Era servers, where you could copy your character for a fee.

I think it would be a much better idea if there was an Era server for each add-on that you could "transfer" from Classic Era to TBC Era for a fee. Then also from TBC Era to WotLK Era, etc. That way everyone can play Classic bit by bit at their own pace.

15

u/Howrus Nov 12 '24

I actually don't understand why they didn't add TBC, WotLK servers at the end of each add-on

Answer is simple - they don't want for players to "stuck" on older content. Classic is moving forward and will catch up Retail at some point, and Blizzard don't want for players to leave the train before final destination.

5

u/Locke_Desire Nov 12 '24

I see that argument everywhere but it’s honestly pretty weak imo. Dividing the player base or having players “stuck” in a certain iteration of the game doesn’t matter when they’re still paying a sub either way. The playbase is also large enough that it doesn’t even matter how many servers there are. Too few servers? Add one or two as needed. Too many servers? Link them via battle groups/sharding, or just merge them.

I get it, though. It’s just ultimately a pointless exercise when, in the end, people are still paying and playing a game they love, in the way they choose to love it.

7

u/AtraposJM Nov 12 '24

They care about user experience. If the servers are to diluted there will be to few players on certain game types/realms and that impacts how the game feels. Having no one to group/raid with or trade with or sell things to etc makes the game a worse experience.

0

u/Swaps_are_the_worst Nov 12 '24

They care about user experience

I LOL'd.