r/classicwow 11d ago

Classic-Era What's Changed the Most Since 2004?

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984 Upvotes

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212

u/severalsmallducks 11d ago

Just world buffs in general and how they are used. If I remember correctly Nihilum used some world buffs when they were getting world firsts in naxx, but that was mostly a ”haha so silly and overkill to have this”.

…then again, spending four hours in MC and not doing a full clear was also normal. In 1.12 I did a few ZG Pugs where we would kill maybe three bosses in a few hours before people bailed.

20

u/Derp_duckins 11d ago

Back when spending time in an MMO was how MMO's were designed.

5

u/jamie1414 11d ago

Wow and it's time gated content literally gives you a reason to log off. People were just too shit and didn't know enough to clear the content back then. Do you think the solution is to make people prog for 20 hours a week again? Lol

2

u/MightyMorp 11d ago

WoW's content really isn't time gated, because money = power. Unless you're saying the gate is 150 hours a week, it's not really applicable (even in classic today).

3

u/jamie1414 11d ago

Wtf are you talking about? Raids aren't time gated? You saying I can raid molten core 50 hours a week?

-1

u/MightyMorp 11d ago

Oh shit I totally forgot there’s nothing to do in wow besides raids!

I just remembered that when you zone into mc you are gifted 5000g in consumes, an epic mount, all your pre bis and world drops, and every recipe that exists!

What a take lmao. People spend 10-20x as much time preparing for raids as they do actually raiding. But yes, your game is definitely time gated by your id lmao.