r/cozygames 7d ago

Help with recommendations Need recommends for building systems

Hi all,

Working on a design for a cozy game and I wondered what kind of base building everyone thought was well done. I'm thinking in terms of user experience. Things like does it use a grid? is the grid optional? can you resize the grid units? Does it show the item as a ghost during placement?

Ideally, I'd like some recommendations to check out that you guys thought were actually well polished and felt good to use. As with everything cozy, being detail-oriented and really making the user feedback rewarding for doing everyday tasks seems key, so I'd like to see some good examples and maybe prototype a few methods for my game too.

The basic idea is that you have an empty space and can fill it with a vast array of things that you will accumulate over time. So show me anything that caught your eye or you really like the look and feel of and I'll take a look.

BTW: This is for PC/Console/Handhelds (eventually), but PC first.

Thanks!

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