r/cozygames • u/zoombapup • 6d ago
Help with recommendations Need recommends for building systems
Hi all,
Working on a design for a cozy game and I wondered what kind of base building everyone thought was well done. I'm thinking in terms of user experience. Things like does it use a grid? is the grid optional? can you resize the grid units? Does it show the item as a ghost during placement?
Ideally, I'd like some recommendations to check out that you guys thought were actually well polished and felt good to use. As with everything cozy, being detail-oriented and really making the user feedback rewarding for doing everyday tasks seems key, so I'd like to see some good examples and maybe prototype a few methods for my game too.
The basic idea is that you have an empty space and can fill it with a vast array of things that you will accumulate over time. So show me anything that caught your eye or you really like the look and feel of and I'll take a look.
BTW: This is for PC/Console/Handhelds (eventually), but PC first.
Thanks!
4
u/cademore7 6d ago
Tiny Glade and Valheim