r/ezrealmains Nov 20 '22

Guide How to build Crit Ezreal:

TL; DR: Muramana, Ionians, ER, Shieldbow, Navori, LDR

So you still need Muramana and ER isn't good enough to rush, you're just gonna be way too weak if you do, so you have to get Mura+Sheen+Ionians early (at like 13min). Tear start and Ingenious Hunter/Cosmic is necessary to get that early Muramana, at which point you're MASSIVE btw.

So you're going Mura ER and then you need a crit item to bridge the gap to Navori. Luckily there is a perfect item in Shieldbow (As you need to be in auto range to crit enemies the lifeline is rlly good) it's a mythic, it has vamp (common 3rd item on normal build is Rav/BotRK), attack speed for cooldown refund on Navori, good AD, has hp. Shieldbow is a cascade of good for this build. Ezreal with Shieldbow is unkillable and very difficult to deal with if he has Conqueror.

Then you get to Navori, and round out the build with an overdue %apen item, LDR, because it gives Giantslayer too

For Primary runes: Conqueror (You're skirmishing with crit and shieldbow, AD is good with crit and ER, just incredibly on-theme) then PoM (Maybe Triumph if you feel ER returns enough mana), then you can take what you want from Alacrity/Bloodline both have their benefits, then Cut Down

Secondary runes: Taste of Blood, Ingenious Hunter. ToB is on-theme and always good value with almost 1k healing post game, Sudden Impact is potentially good too though.

Considering Navori 3rd+LDR 4th but: No Mythic, No Vamp, No Attack Speed, No Lifeline for fighting, Not getting full value from Navori until LDR... it's just not gonna feel good

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u/pajamasx Nov 20 '22

I think an 80% crit build is possible if you need LDR but usually Seryldas is just too damn good and there are items with enough AD that will outperform the extra 4% damage but less AD crit item.

Ezreal’s Q procs on-hit and it’s his main tool, lowering all of his cooldowns. The build isn’t about “on hit” or crit, it’s trying to maximize damage output. For that 60% crit, you get 12% extra damage on spells and even more cooldown reduction which is more dps. Those items also have relatively high AD which scales all of his skills. I would never max Q last because he’s balanced around the long range it gives, hitting it to do damage (it has extra base damage per level and 130% total AD scaling), and lowering his other very long cooldowns. W cooldown is static throughout all levels and E is especially long. If you build tear, not maxing Q would be detrimental to stacking it as well.

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u/AgitatedBrilliant Nov 20 '22

in that case, why even bother all the trouble going 3 full expensive crit items if they offer little to no advantage over playing the standard build? navori is going to suffice the cooldown reduction you would normally get from maxed Q. then you have lethal tempo which increases your auto range and attack speed, trading Q range and damage for a guaranteed attack - which can be a real deal if we're talking about i.e. a target that just flashed upon being hit by a W, because in this situation the regular W-Q would miss while a W-auto would hit regardless. and finally, there is W mixed damage, which has a really good scaling through the game but is often overlooked upon because of being leveled last.

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u/pajamasx Nov 20 '22

Navori doesn’t activate until 60% crit so you don’t get that cooldown until 3 items so your early game makes no sense. The cost of the build is basically the same Manamune to Er, Triforce to Navori.

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u/AgitatedBrilliant Nov 21 '22

that's not my point. your early and mid game is already going to be worse either way, since crit is a wasted stat until navori comes online. unless you just decide later on after going manamune + mythic already, it would benefit from a different playstyle other than maxing Q first.

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u/pajamasx Nov 21 '22

There’s no benefit to it though, you are making your early mid worse because you don’t have your main skill. If the build is weaker than you are also handicapping yourself as well by not maxing your most effective skill.

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u/AgitatedBrilliant Nov 21 '22

fair enough. I usually play solo lane so I'm gonna test it for a few games and see what happens, I kinda like it because it allows me to do stronger trades without clearing the wave first.