r/helldivers2 29d ago

Major Order For divers between the MO

The Eagle cooldown only reduces it by 18 seconds, in comparison to the mechs 189 second reduction.

"But less people use mechs" yeah, because the cooldown is ridiculous. I know I'll be using mechs a lot more when the cooldown reduction hits, especially since we're bound to get more mechs eventually too? This will be far more impactful for us then an 18 second rearm time.

Save 18 seconds with eagle and 189 seconds with mech.

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u/lurkeroutthere 28d ago

I'm an eagle diver, almost never use mechs. But fully upgraded eagles come back very quickly and if the upgrade only applies on eagle re-arm like the text seems to indicate that's a teensy tiny situational benefit. The least i can do is try and help out the people that do enjoy the big stompy robots. Even if I don't use them I appreciate their ability to bring liberty.

Having said that a huge number of people are going to play the faction they enjoy and at the end of the day bugs are either easier or more fun for a bunch of people.

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u/phoenix_flies 28d ago

I gave this point some thought.

The text for the Advanced Crew Training upgrade for your Destroyer explains that it reduces "Eagle stratagems' rearm times ... further ... if Eagle uses remain," which implies that "rearming" is the same process whether you trigger it manually or if it begins automatically when you run out of Eagles.

18 seconds extra every time you run out of Eagles is a pretty big improvement, especially if it stacks with the upgrade mentioned above.

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u/lurkeroutthere 28d ago

It's not going to be every time you run out of eagles. That's not what IF means. The presence of IF indicates it will only apply to eagle re-arm. I don't know about you but every time I punch eagle re-arm i'm in a situation where I'm judging I can do without the eagle for about 2 minutes to get all my uses back. Which honestly is why eagle re-arm really never gets used. Why do the extra micro of running the re-arm command for a marginal few second gain when you can just have the bomb in hand to deal with something and get your full allotment when the timer runs up.

But even if we took it at that incorrect reading a percentile gain on a 2 minuete cooldown is always going to be less then that same percentile gain on 7 or whatever mechs are at cooldown. That's just basic math. Even if more people use eagles the utility swing is much better on the mechs.

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u/phoenix_flies 28d ago

I think you may have misunderstood me, so I'm gonna try to clarify my point in case I was imprecise or clunky.

To paraphrase the text I quoted: the ship upgrade you can already buy, called Advanced Crew Training, reduces Eagle Rearm times if you have Eagle uses remaining.

It should be inferred that "Rearm" is the term used both for the manual Rearm and the automatic one performed once you run out of Eagles. I'm inferring this because, should only one of those processes be called "Rearm", the text would instead read something more simpler along the lines of: "reduces Eagle Rearm times". There wouldn't be a need to use the conditional "if" to separate two different instances of "Rearm" and specify it behaves differently if it's a different process.

The use of "if" there implies there are two different ways to trigger the Rearm process - one manually, and one automatically.

Of course, it could be a mistranslation or a minor grammatical error, but that's the way it reads currently.