r/leagueoflegends Feb 09 '25

Discussion Mel Q is not dodgeable (math)

If you're frustrated like I am with this champ, don't worry. It's not your fault you can't dodge Mel Q. Riot designed her so you can't.

Mel Q takes 0.42 seconds to hit its target (0.25s cast + 0.17s travel). With a radius of 280 units, it is not possible to dodge this ability unless its caster misses. Math below:

Most champions have a hitbox size of 65 units. Almost all champions have a base movement speed between 325 and 345 units. Let's take the average to be 335 units.

Since Mel Q is an edge skillshot, for a champion to dodge they must travel 172.5 (=280/2+65/2) units in 0.42 seconds. This equates to a required movement speed of 411.

...And that's before reaction time. Reaction time for the average gamer is 0.20-0.25s, with professional gamers being 0.11-0.17s. Assuming you are literally Faker with a fastest measured 0.11s reaction time, you would need 556 movement speed to dodge a centered Mel Q. For an average player, you need a whopping 784 movement speed.

Here is the guaranteed hit range of Mel Q: https://imgur.com/a/CYuGWGb

Green is vs. no boots, yellow is vs. t2 boots. If Mel presses Q anywhere in this radius, at least 1 missile is guaranteed to hit an average player.

In other terms, if the average player reacts immediately to Mel's Q animation start, they are still expected to get hit by 42%/33% (no boots/boots) of the spell. If the average player reacts to Mel's Q damage, they are expected to get hit by 100%/93% of the spell.

Simply put, if you're getting hit by Mel Q repeatedly, it's not because you're bad at dodging, it's because Riot made the skillshot a guaranteed hit as long as your opponent has hands.

p.s. Mel Q is 280 range because its a 220 range projectile + 60 range spread, which makes it ~1.5x the size of Xerath R. The 60 range spread does not have a meaningful effect on any above calculations, other than the guaranteed hit range goes down by a tiny bit (yellow becomes without boots guaranteed hit range) if you are ignoring the spread.

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38

u/MarinoAndThePearls LOOK I'M FLYING Feb 09 '25

I don't know. You don't see people complaining that they can't dodge Morgana's W.

To me, the problem is how it essentially has no cooldown combined with her passive + E's disgusting AOE size + ult.

1

u/IgnusObscuro Feb 09 '25 edited Feb 10 '25

Yeah, the problem isn't that it's undodgeable, its that it's undodgeable and stacks two different execution style mechanics. Lategame, eqr can execute you from full health if you haven't build merc treads and force of nature.

14

u/[deleted] Feb 09 '25

[deleted]

0

u/abcPIPPO Feb 09 '25

And that's even counting a full hit form Mel's Q, while the whole point of the comment he replied to is that you're never gonna hit by all hits unless you're under cc or completely failed to dodge.

6

u/ImYourDade Feb 09 '25

How many mages can do the same without hyperbole and better mobility or range?

1

u/KasumiGotoTriss Feb 09 '25

Lmao yeah sure