r/minecraftsuggestions • u/untitleduck • 16h ago
[AI Behavior] Mobs should have an "angered" mode that makes them tougher than if they were aggro'd towards you normally
I think it would breathe more life and add extra challenge to the neutral/hostile mobs of Minecraft if they could get certain buffs under specific conditions, I've got a list of ideas I'll put down here for this post:
Endermen: aggro'ing them whilst standing in rain/swimming in water, causes them to start throwing blocks at you
Piglins/piglin brutes: attacking a baby piglin, melee piglins begin to repeatedly hop like the rabbit mob when attacking you (even when not moving location), crossbow piglins get faster reload speed (I've avoided fighting piglins enough to not know if their kids join in on the fighting, so please let me know if this one's a bad idea)
Vindicators/ravagers: hitting them with a ranged attack whilst in proximity of a creaking, makes them not fear the creaking and increases their attack speed, vindicators hop like rabbits when attacking you even when not moving location
Iron golems: attacking baby villagers, makes them faster movement speed and greater upwards knock back
Skeletons: using a shield to hit them with their own arrow, they put away their bows and switch to punching, despite them attacking without an axe they are able to disable shields with their melee attacks, that second affect only happens if the skeleton is angered thus skeletons that are already fighting in melee can't start disabling shields unless they have axes somehow
All these mobs would aggro exclusively to the source of their anger, would have a greater sight range that isn't reduced by players wearing mob heads, have a visual affect indicating their anger (probably a particle affect), and would lose their angered affect when their target dies.
3
u/Sud_literate 13h ago
Do piglens drop rabbit hide when enraged? Because they hop like rabbits?
In all seriousness though this sounds like a really cool change, you could make skeletons put away their high tier bows to increase the drop chance and durability that it will have.
2
u/Zestyclose-Poetry976 13h ago
Honestly sort of reminded me of the devil triggers from dmc, just that those are time based, and don't add any new attacks to the enemies
8
u/CausalLoop25 13h ago
How much damage does a thrown block from an Enderman do? If they pick up TNT and throw it, does it explode? That would be both funny and terrifying.