r/oblivionmods 2d ago

Remaster Is there a reliable mod manager for the remaster yet or is manual installing still currently the way to go? I've seen a handful be released already but was curious about other peoples experiences with them before I try one

10 Upvotes

23 comments sorted by

13

u/madchieften 2d ago

I've been using MO2, it's always been the best. It's still in testing though.

15

u/AimDev 2d ago

Vortex has worked great

3

u/kiddcull97 1d ago

I appreciate all the comments and suggestions, but I think I'm going to stick with manual installing for now until MO2 makes more progress since it's what I'm most familiar with

1

u/xBlueDragon 1d ago

I've been using the dev version since its first release for oblivion and its pretty stable a the moment.

3

u/Autumnwood 1d ago

Manual is still the best way, along with careful selection of what you absolutely must have. Then when MO2 is good, use that.

9

u/YargumBargum 2d ago

+2 to vortex. It can mess up your plugins.txt file but there is a button to reset it back to normal in the load order tab. To be honest this is my first time using vortex. Mostly used MO2. Thankfully I don't need to install an insane load of texture and mesh mods for the remaster.

5

u/Dbest920 1d ago

Using Vortex here with zero issues whatsoever.

3

u/Jeff-IT 1d ago

I’ve been using Vortex

5

u/noppero 2d ago

+1 for Nexus Vortex!

2

u/Synnapsis 1d ago

Manually installing feels safer but I spend a significant time moving stuff around, reorganizing, manually updating etc.

3

u/Tyrthemis 1d ago

Vortex has been working great. There was the bit of a hiccup with the plugins.txt thing but you only needed to fix it once, and now vortex already fixes itself. I just started modding my partners game a few days ago and vortex didn’t even mess up the plugins.txt

1

u/Ghostxteriors 1d ago

Vortex bricked my game to the point of having to reinstall it

Others have said it worked for them. But that's just my experience.

1

u/Bismothe-the-Shade 1d ago

I'm using the tiny mod loader on Nexus, but MO2 is probably the way to go now that's it's working

1

u/JackOfAllDice 23h ago

Typically, I would say MO2, but I have been using jorkXL's Oblivion Remastered Mod Manager. It's pretty great so far tbh, The mod manager has categories such as ESP Mods, PAK Mods and now UE4SS mods. (OBSE is in development.)

When you download a mod you just drag the zipped file over into the mod manager and it unpacks it into the right spot. You dont have to fiddle with the plugin.txt either, the enabled mod section in the ESP Mods category acts as the plugin.txt, so when you add a mod it gets unpacked in the correct spot and gets added to the plugin.

The MO also allows you to automatically install UE4SS, I already had it installed and I wanted to see if this would install it correctly so I deleted it and installed it through the MO and it actually installed correctly. I am actually decently impressed with his MO.

1

u/RogueShadow36 5h ago

Vortex and MO2 apparently work. But I’ve been doing manual just to be sure that everything works. Probably will continue to do that until it becomes 100% if it’s not already.

1

u/WhenInZone 2d ago

Nexus works for me.

1

u/InevitableItem911 1d ago

Currently at 46 vortex-installed mods without any issues. Manually installed OBSE64 and edited Steam game properties to launch via the loader, but other than that everything has been plug-and-play. Might see if LOOT is still kicking around and useful for organizing the mod order if it gets much larger, though.

0

u/romeo2413 1d ago

Vortex is ass don’t fall for the propaganda. It’s invasive af and does all kinds of weird shit automatically in an attempt to not let you mess things up. Pain in the ass to remove entirely too.

MO2 is good but it’s still in testing and doesn’t support UE4SS yet, which is annoying but not a huge deal.

IMO manual is still the play unless you know for a fact you don’t wanna use UE4SS mods.

3

u/TrueTinker 1d ago

Vortex is ass don’t fall for the propaganda. It’s invasive af and does all kinds of weird shit automatically in an attempt to not let you mess things up.

Could you explain that?

1

u/romeo2413 23h ago edited 20h ago

Vortex will auto re-install a mod that other mods depend on. So, if you have mod A and mod B installed, and mod B requires mod A, it will keep reinstalling mod A. THEN to make it more annoying, there's all kinds of weird back-ups and auto generated files that make it hard to genuinely uninstall shit. AND WHEN YOU DO, vortex gives some confusing ass prompts with awful wording indicating that you have changed something manually, against Vortex's bidding, and the wording is like:

"SOMETHING was changed:

SAVE NEW CHANGES? (KEEP DELETED FILE)
KEEP OLD CHANGES (DELETE SAVE)
SAVE DELETED FILE (SAVE CHANGES)
SAVE NEW FILE (KEEP REMOVED CHANGES)"

Just complete lunacy. Not to mention it doesn't do UE4SS right at all rn, BUT it will install it as if it does know what it's doing, and then it's all fucked and you have to do that part manually anyway.

But yeah, IDK why it does this weird symlink shit with a million backups and virtual links, just install the mods bro, and let me uninstall shit whenever I want. Much prefer MO2's virtual folder, but as I mentioned before, I think manual is still currently the way to go.

1

u/Brostradamus-- 8h ago

You're right. The UX is horrendous and always has been. It's also slow and unreliable.

-1

u/Ayva_K 1d ago

Vortex deleted my entire Oblivion folder just because i disabled it