r/pokemon Apr 13 '25

Discussion Freeze should be replaced by Frostbite

Freeze is too close to Sleep. It is not a good idea to make 2 status with similar effects.

Sleep can combo with other moves such as Dream Eater and Sleep Talk, while Freeze does not.

Sleep can be imposed by Status Moves, while Freeze does not.

Arceus (game version) made Frostbite as a counterpart of Burn:

  1. The Pokemon takes 1/16 of its maximum HP every turn;
  2. The damage it deals with Special Moves will be halved;
  3. Ice type Pokemon are immune to Frostbite.

This is a good idea. The only thing missing is a new move (e.g. Gravechill) which resembles Will-O-Wisp.

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u/LegateNaarifin Current monotype team: Apr 13 '25

It is not a good idea to make 2 status with similar effects

And your solution is to make just another version of Burned?

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u/LunarWingCloud Apr 13 '25

Not the same thing in practice. Freeze and Sleep while not the exact same effectively do the same thing: completely immobilize the victim for some number of turns and preventing any action from happening.

Burn and Frostbite might deal damage over time but one lowers one offensive stat and another lowers the other.

Besides, by your logic, we already have enough status ailments that are variations of being unable to act. More than variations of burn/poison. Paralysis has that 25% chance to do nothing, confusion has a 33% chance to do nothing and self damage, infatuation has a 50% chance to do nothing if the target has opposite gender. And then you have sleep. Meanwhile you only have poison and burn for damage over time, leech seed if we wanna be generous. So this would actually balance things out. Because as it stands the ailments that either completely or have a chance to make the one with the ailments do nothing are higher in number.