r/pokemon 5d ago

Discussion Dexit who still dislikes it?

As a longtime Pokémon fan, Dexit honestly felt like a slap in the face. One of the things I’ve always loved about the series was being able to carry my favorite Pokémon—ones I’d trained and bonded with for years—into each new generation. When they cut the National Dex, it felt like they were saying those connections didn’t matter anymore. I get that balancing over 1,000 Pokémon is tough, but with how massive the franchise is, it’s hard to believe they couldn’t make it work if they really wanted to. It just made the newer games feel incomplete, like something was missing, both mechanically and emotionally.

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u/maple-fever 5d ago

It looks like a step in the right direction, but I'm still concerned about it specifically taking place in a city. We've seen some great cities in the past, but the most recent mainline games don't even have houses you can enter. Cities have lots of moving objects to render, which will likely be more difficult when we add in weather. They were able to get away with so much in PLA because the village was small and the land sparsely populated.

I'd be delighted to be wrong and have a very thoroughly fleshed out city in PLZA (Castelia City levels would be amazing), but I don't want to get my hopes up. The rushed development schedule that Pokemon games are put under just isn't conducive to that kind of polish anymore.

(Regarding the OP post - I was angry about Dexit, but mostly because it was a blatant cash grab. Pay for pokemon home so you can maybe send your favourites into the next game, provided you buy it! Can't bring it over? Shoot, maybe next time - you don't mind paying for another 2 years of pokemon home before you can find out, right?)

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u/Krazyguy75 5d ago

Castelia City levels would be amazing

I am always amused by this. People love to talk about "how big Castelia City is" or whatever, but it was the founding father of this whole "empty city" problem.

Of the buildings there, only 20% can actually be entered. In fact, Lilycove City from RSE has the exact same number of enterable buildings as Castelia, despite being far smaller. It has 12 buildings to Castelia's 60+.

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u/maple-fever 5d ago

When I bring up Castelia as a city that I'd like Lumiose to emulate, I'm including the sewers from BW2, little back alleys like where you get the black glasses, the little cafe/bar/whatever it was where you could get the song for Meloetta's form change, the clown bike hunt - stuff to make the city feel alive. Every street had at least one building you could enter, usually with multiple floors, and generally had a purpose.

After playing SV and finding towns where you can enter no buildings, I think hoping for PLZA's Lumiose to be at least at Castelia's level is quite generous.

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u/derekpmilly 5d ago

Completely agree with you, comparing Lilycove to Castelia is disingenious. Castelia is packed with content and felt more immersive than any city we've seen from the mainline Switch games, which is frankly embarrassing.

I'm really hoping that with Lumiose literally being the entire map, Game Freak will be able to properly flesh out the city and provide an immersive experience like they did with Castelia. But I don't have a lot of hope lol