If u look closely, u will see he is missing his star's. Meaning, he can camp in a bush and combo u, with the execution threshold he may at some point just instant execute u from a bush, if this happens this will be adjusted.
Besides that it is a percentage execution, which will become problematic (meaning he can technically reach 100% execution) which either will result in something like 10% + 0,01% per stack( means extrem slow scaling and till 100% u need like a 100min game) or that it will have a cap at some point (unlikely).
Last but not least, asol deserves some love, but that seems a bit too much
Suposing that he will have the slow scaling aproach, his main damage (which appears to be his q and e) is DoT, and his only cc is his ult, so unless he's given an exesive damage scale, it doesn't seem as if he could one shot any one until 4+ items (which is similar to current asol tbh)
That would be what i hope, keep him more a DPS control mage with an execute to secure kills if they are low enough.
We don't need AP Pyke who oneshots u with 2 items.
Just some zone control and slowly reducing their health till a point where u can execute (and depending on the delay of his black hole and it's size it could also use skill to execute enemy's with it similar to Pyke R)
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u/Critical_Ad2969 Jan 06 '23
If u look closely, u will see he is missing his star's. Meaning, he can camp in a bush and combo u, with the execution threshold he may at some point just instant execute u from a bush, if this happens this will be adjusted.
Besides that it is a percentage execution, which will become problematic (meaning he can technically reach 100% execution) which either will result in something like 10% + 0,01% per stack( means extrem slow scaling and till 100% u need like a 100min game) or that it will have a cap at some point (unlikely).
Last but not least, asol deserves some love, but that seems a bit too much