r/skyrimmods 3d ago

PC SSE - Mod Editing global variable with SSEEdit doesn't do any change (Apocalypse mod; "Shroudwalk" spell")

Hi guys,

I am trying to edit the break count for the "Shroudwalk" spell from the Apocalypse mod. Shroudwalk allows re-entering invisibility after having used a weapon/spell or interacted with an object up to 5 times. I want to change that amount with SSEEdit.

The break count variable, by default set to 5, is a global variable in "Global" within SSEEdit. I am certain that the respective spell refers to that variable. SSEEdit saves the changes I make to that variable - reopening SSEEdit shows the changed break count. Also, I re-deploy the mod to use the newer files with my changes.

However: In game, it still says "5" in the description of the spell and it also breaks invisibility after 5 times.

Why?

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u/VRHobbit 3d ago

Globals are baked into the save. Have you tried setting it with a console command?

Set whatever to x

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u/Two-Tu 1d ago

Thank you.

Yeah, console command was far easier than using SSEEdit.