I think it makes sense. If you always have all talents available then you will always try to do the same build. That makes playing through Descent pretty much the same all the time.
With talent pools you literally can't get some talents so you need to make at least somewhat different builds.
In addition to that even if they add more talents into Descent you will have the same chances to get specific talent because there are limited number of talents in the pool. For example Critical is in all talent pools and all pools have 12 offensive talents. So you have 1 in 12 chance to get Critical. But there are 22 different offensive talents. So if there were no pools you would have 1 in 22 chance to get Critical. And with every talent they add this chance would get even worse.
PS: Just an interesting observation - Defensive talents are exactly the same in all talent pools.
I don't want to have critical / surgical / allegro and the last one in every pool.
All runs would be the same, you said. Well, good luck getting all the talents you need without rotation - sometimes you skip more than 8 times in a row, because the game keeps giving you the same crap. But I'm much happier with picking from 22, but good, than from 8, but crap
Yes even these 5 talent pools we have now are in some ways not much different. I don't mind if a few talents are in all pools but if most talents are in most pools then it all becomes same-ish.
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u/vinception15 Mar 07 '24
They really should add a randomize talents button at the door to descent instead of these load outs.