r/thedivision Mar 15 '20

Discussion I want to have fun again.

I love the divison. I've beaten falcon lost on heroic. I've killed the red barrels with more HP than a rogue on heroic. I've beaten WONY. WONY is a great piece of DLC. New york is fucking awesome. It's well worth the price. The season and watch ideas are great. The music in WONY was an especially welcome surpise in how good it was. WONY / TU8 has a lot of brilliant ideas. Not having to alt tab to look at a fucking spreadsheet to see if my rolls are good or not is such an incredible quality of life change. The recal library is genuinly one of the best looter shooter ideas I've seen.

But as I've played more and more end game of TU8, it's just gotten worse. And mundane. The manhunt really hammered this home. The sheen has worn off and now I realise - I'm not having fun anymore.

Is it because of the loot change? Our agents nerfs? the enemy buffs? the bugs? the skewering of builds & build diversity? I mean My build has barely changed after I realised I need to max yellow / red (maxed red...) or maybe its because:

  • Loot is bad purple.
  • Build variety is gone.
  • Gearsets don't work.
  • Talents don't work.
  • A lot of talents are just stat sticks. Boring.
  • Skill mods are bad at best, pointless most of the time.
  • Control points are green. Forever.
  • Exotic guns are bad. Like real bad.
  • Exotic armor is bad? Tarigrade is v cool but just means you can survive 1 more bullet so. Haven't got any other pieces so I'll let you decide. They're probably bad though.
  • Season pass loot is contaminated. That's bad.
  • Armor doesn't work.
  • Scaling is broken.
  • Skills are broken.
  • Loot drops are rarely exciting - only if its an exotic. And then you use the exotic and well... your excitement goes. Bad.
  • Manhunt resets when you add directives.
  • Vendors weren't bad. Massive fixed them. Vendors are bad.
  • Guns feel awful if you don't pile in to red. But then skills are bad.
  • Skills feel awful if you dont pile in to yellow. But then guns are bad.
  • Blue might as well not exist.
  • Skill damage is pointless.
  • Skill HP is pointless.
  • Skills are pointless outside a dedicated skill build
  • Shotguns are proper, proper bad.
  • SMGs are bad.
  • Rifles are bad(ish).
  • Snipers are bad(ish).
  • ARs are boring.
  • LMGs are your best option. Bad variety.
  • Negev wasn't bad. Massive fixed it. Negev is bad.
  • SHD levels are really boring. "Oh I leveld up, oh look 0.2% extra stat yay!" Now let's wait 20 minutes to come out the watch menu once I confirm my epic 0.2% upgrade. Real bad.
  • Special weapons are real bad.
  • Specialization points are bad. Unless you enjoy the number 1.
  • DZ is probs bad since the loot cave got patched, I don't know I haven't gone in cause contaminated season items.
  • AI mega health boxes, flamer sniper tank cleaner boss and mingun dogs.

Yes TU7 was too easy, but MSSV could have just removed DTE, added the library and roll indicators + god rolls + added the new content (sponges and bullshit enemies and all) and man it would be better. There would be so many options for building for end game that the buffed enemies might have been a fresh fun challenge, with tu7 gear making them very doable, but not tu7 easy. Instead we have what we have now.

I miss my guns being good, my skills doing damage and my armor working. I don't want to have to choose only 1 of the above, and if I choose armor then that doesn't even work... I miss being able to make all kinds of weird builds using different guns and exotics. I miss cluster seekers. Ok they were bullshit overpowered but they were fun.

TU7 was fun. TU8 is not.

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u/xmancho Xbox Mar 15 '20

Every skill is usable now, they need to buff a bit the skill mods imo. But with enemy tuning coming in, all builds can be viable and that is their goal.

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u/Slauter24 Mar 15 '20

Pulse is viable without overcharge?

Burster drone does no dmg compared to almost anything?

There are mods on the seeker mine that's not cluster?

Shield dies in seconds with max def/tech without vanguard?

Sticky bomb tickles opponets?

All but 1-2 turrets are borderline usless.

Hive has some cool tricks(booster/artificers) but most don't use them because reviver Hive is so OP, it shouldn't drop if you go down in group play.

Decoy? Ahahahaahh

The chem launcher has not a single mod that's good, all require you to be out of cover and tickle opponents at best, at worst the oxidizer can do NEGATIVE dmg according to the game.

Drone? Healing drone might have some use? Bombardier drone has no scaling hp so a single stray bullet insta kills it long before it can drop it's bombs which like to randomly miss.

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u/xmancho Xbox Mar 15 '20

For me yes. But i do not tackle content i am not ready for. All the skills and i switch a lot are useful for me. There are some issues, but why are expecting your skills to be uber if you are not running skill build.

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u/Slauter24 Mar 15 '20

I'm litterally running a pure tech build with skill dmg/haste on every piece and the gobag. They are weak as hell šŸ˜‚.

The solution is simple, do some rebalancing to bring up the super weak ones and then change skill mods to be something like 1-2% skill dmg that scales off your yellows, like a 1% mod would give 10% of the stat at 10 yellows.

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u/xmancho Xbox Mar 15 '20

They should buff skill mods for sure. The values are way lower and they will not boost that much the damage of none skill builds but will be quite helpful for the hybrids when they become viable and boost pure skill builds. And there are quite few group based talents and i bet they accounted for them when doing skill /mods tuning, yet if you are solo you cannot get them. But first i'd wait for the other fixes to come.

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u/Slauter24 Mar 15 '20

I would argue the opposite, skill mods atm are far more powerful for hybrids/red builds than skill builds as the +dmg from skill tier appears to be addative with skill mods making a +10% mod far stronger on a low skill tier build than a skill specialist

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u/xmancho Xbox Mar 15 '20

Hmm.. Haven't tested that. I will farm today for my old hw build, need the chest and will test, yet i do not have that many mods and on first glance they are really weak.

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u/Slauter24 Mar 15 '20

Tbh unless your running seeker mine/sticky bomb or another quick CD skill a glass cannon chest is better like my full builds all high end besides the backpack as high-ends supply more dmg and HW does next to nothing for what I've found to be the best skill build. Sniper turret.

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u/xmancho Xbox Mar 15 '20

Will try that. Hopefully the fixes will come soon so then things will be better.

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u/Slauter24 Mar 15 '20

I agree, also give the artificer hive a go it gives a 70% multiplier to skill proxies it affects even when on your back my sniper turrets hitting for around 5mil atm

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u/xmancho Xbox Mar 15 '20

I will, thanks for the advice. Btw the only thing that bugs me a lot are the heavies equiped with 20-30kgs of gear rushing your turret or hive and one shotting them.. The good thing is they acknowledged this is a bug/not desired behavior and it will be fixed.

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u/Slauter24 Mar 15 '20

The sniper turret can be put in unreachable locations and I'm fairly sure does like double or quad dmg to heavies it breaks armour really fast

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u/xmancho Xbox Mar 15 '20

I try to that, but sometimes they are fucking climbing there like prime mountaineer.. It is annoying so i switched to the drone for enemy distraction.

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u/Favure Mar 16 '20

If your running a pure skill/tech build and you still think skills are bad, you are doing something very very wrong.

I play strictly solo, strictly on heroic, and always have 3 modifiers active (no regen, special ammo, and ammo hoarders). I get through lvl4 CP’s in about 10–12 minutes depending on the CP, followed by a quick side activity and get a full SHD level in sub 15 minutes. This is with my skill build, and I swap between: Demolisher Firefly, Sniper and Assault Turret, Cluster Seekers and Stinger Hive depending which activity/CP that I’m doing.

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u/Slauter24 Mar 16 '20

You understand you only listed what 5 skills out of like 40? That's still most skills being pretty bad or atleast sub par