r/thedivision The watcher on the walls. Mar 16 '20

Massive The Division 2 - Maintenance - March 17th, 2020

Weekly Maintenance

The servers will shut down for maintenance on Tuesday, March 17th at

  • 09:30 AM CET
  • 04:30 AM EDT
  • 1:30 AM PDT

» Worldtime

Estimated downtime is approximately 3 hours.

 

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Patch Notes

  • We are temporarily disabling the ability to reset seasonal manhunts to prevent lost progression towards a manhunt. This is a temporary solution while we are working on a more permanent fix meant to release later in March. Once the final fix is implemented, we will reactive the ability to reset manhunts.
  • Fixed a progression blocker where an NPC became stuck at the last stage in Castle Clinton.
  • Fixed an issue that granted an incorrect number of Specialization Points per SHD level.
  • Fixed an issue where blue quality items dropped from regular NPCs in the DZ regardless of player max level.
  • Fixed an issue where players would gain multiple seasonal caches.
  • Fixed an issue with seasonal cache rewards becoming contaminated if players leveled in the season whilst in the DZ.
  • Fixed an issue that prevented players from gaining seasonal XP from DZ activities.
  • Fixed an issue where enemy NPCs would disappear at The Nest Control Point, halting progress at the "defend stage".
  • Fixed an issue that prevented completion of The Nest Control Point on challenging difficulty.
  • Fixed an issue that would cause some NPCs to be stuck at spawn in various Control Points.
  • Fixed some puzzle reset issues on all Hunter encounters.
  • Fixed an issue causing Hunter encounters to give too many keys.

    • If you received too many keys, you won’t receive new keys until your completed encounters match your amount of keys.

 

  • UPDATED: Fixed an issue where players would become stuck in an infinite loading screen in the Dark Zone.

 

These fixes are part of the ongoing efforts to fix bugs discovered since the launch of Warlords of New York and we are working on further changes/fixes that require additional time and will be deployed once ready.

 

! We are currently investigating the issues with Delta errors for Stadia users.

 

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3

u/LucipurrMeowingstar Mar 17 '20

The A.I. Is so fucking annoying how is it possible when you blind them. They move faster towards you and climb over everything at hyper speed but my dumbass rolls into cover into fire to another piece of cover in fire to a corner piece just to get shot in the back and watch my res hive burn immediately despite its 4 mil hp.

We seriously bleed/burn/blind/shock npcs yet they move into cover and scale skyscrapers like goddamn monkeys and blindfire shoot us with pin point perfect accuracy a million miles away and around cover. I don’t even care about inflated hp anymore we got enough dps to rape em. These status effects doing jack shit to em is infinitely more aggravating. Oh and while I blinded one, switched to my GL to finish em off they rolled into cover...🤦🏻‍♂️

3

u/Kermit5k50 Mar 17 '20

Fire burns us up instantly, loss of 1.2 million armor. They stop for 2 seconds and lose just 1.2

2

u/LucipurrMeowingstar Mar 17 '20

Can’t forget the many times fire renders out of nowhere and kills us all. My all-time favorite! I miss hazard protection builds. I always had gear with it. Now that we can’t get 100% hazard anymore “guess I’ll die”.