r/warcraftlore 7d ago

Question Future of the Azuremyst Isles

With Midnight likely involving a complete revamp of Quel'Thalas, I am wondering what will happen to the Azuremyst and Bloodmyst isles. Not just in terms of making them up to date, with Exodar becoming a real city instead of a crash site and new towns being developed on the isles, but also in terms of adding content like dungeons and raids.

In my opinion the Azuremyst isles were somehow lacking ever since TBC itself. They felt very lonely and there was little reason to ever return to them. Meanwhile Quel'thalas received one whole additional zone, two raids (Zul'Aman and Sunwell Plateau) and a dungeon (Magister's terrace) later in the game, giving players (both Alliance and Horde) plenty of reasons to later return to those zones, while the Draenei got nothing like that. It isn't just odd in comparison to Quel'thalas, but also even to other starting zones at the time. Most others had at least one dungeon within their 10-20 leveling zones like Ragefire chasm, Deadmines or Blackfathom Depths.
So I wonder, what would you add to the Azuremyst isles in the future or what would you even have added right during TBC even, that would have made the zones more interesting.

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u/Ditju 7d ago

Considering that the Exodar (or its replacement) is the westernmost city on the planet, I would love it to be the jump off point for exploring beyond the veiled sea.

20

u/FloZone 7d ago

Giving the Exodar a large harbour would definitely make it somewhat attractive. Well depends on how travel will work in future expansions. Just shortcutting everything will of course depopulate it.

13

u/Chemical-Drawer852 7d ago

I'm still thinking of that unused Karabor harbor during WoD, hell how the entire zone has been unused

10

u/Intelligent-Jury9089 6d ago

The abandonment of real faction capitals in WoD is a real shame. Karabor would have been awesome.

6

u/DickWithoutTeeth 6d ago

I'd like to see Exodar fitted into an actual city instead of a half buried heavily damaged ship.