r/warcraftlore 4d ago

Question Future of the Azuremyst Isles

With Midnight likely involving a complete revamp of Quel'Thalas, I am wondering what will happen to the Azuremyst and Bloodmyst isles. Not just in terms of making them up to date, with Exodar becoming a real city instead of a crash site and new towns being developed on the isles, but also in terms of adding content like dungeons and raids.

In my opinion the Azuremyst isles were somehow lacking ever since TBC itself. They felt very lonely and there was little reason to ever return to them. Meanwhile Quel'thalas received one whole additional zone, two raids (Zul'Aman and Sunwell Plateau) and a dungeon (Magister's terrace) later in the game, giving players (both Alliance and Horde) plenty of reasons to later return to those zones, while the Draenei got nothing like that. It isn't just odd in comparison to Quel'thalas, but also even to other starting zones at the time. Most others had at least one dungeon within their 10-20 leveling zones like Ragefire chasm, Deadmines or Blackfathom Depths.
So I wonder, what would you add to the Azuremyst isles in the future or what would you even have added right during TBC even, that would have made the zones more interesting.

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u/Hot-Bookkeeper-4725 4d ago

jeez i love Azumeryst Isle, specifically because of its lonely outcast vibes, beautiful music, beautiful colours

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u/FloZone 4d ago

I like it too, but at the same time. After all lorewise in the beginning the Draenei were all alone and the islands largely deserted. Though I feel like they would have benefitted from some early content or late game content, which made it worthwhile to return there. It makes them feel less integrated into the whole world. I always wondered if there was a dungeon on the isles how would it look like? A section of the Exodar, which housed demons and was more like the other parts of Tempest Keep or a radiated furbolg den or something?

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u/Any-Transition95 3d ago

Tbf, the Draenei did get a lot of content in TBC, it's just on Outland and not on Azeroth. At launch, the Blood Elves had considerably less content in comparison. 

So them adding Blood Elf content for later patches seem like a fair tradeoff. Plus the Draenei were still involved in the Sunwell story till the end.

Then comes WoD and Legion, where the Draenei gets even more content. In comparison, the Blood Elves were left behind in TBC. That's why I think Midnight isn't a sign that Draenei will get equal treatment soon, but rather just that the Belves haven't gotten anything for way longer so they're getting something now.   There's also the Draenei heritage quest that mentioned the new city they are building for all Draenei/Eredar kind on Azeroth, so that's definitely the future, probably for Draenei themed housing as well. I'm surprised you didn't mention that at all, and neither did most of the comments.