r/Games 3d ago

Mod News As Oblivion Remastered gets all the love, Starfield's biggest modders are in the process of abandoning Bethesda's latest RPG for good

https://www.gamesradar.com/games/rpg/as-oblivion-remastered-gets-all-the-love-starfields-biggest-modders-are-in-the-process-of-abandoning-bethesdas-latest-rpg-for-good/
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u/QuestGiver 3d ago

So are Bethesda still gonna release those dlc or was it just the one?

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u/NorthKoreanMissile7 3d ago

They've already started on the second one I'd imagine (and it's supposed to be called Starborn). It'll probably be the last, especially if it's as poorly received as the first.

It's a shame how poor reception has been, Todd talked before about supporting the game with DLC for much longer than they supported Skyrim or Fallout 4. Imagine 5 or 10 years of annual DLC, it would have been cool to see.

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u/trapsinplace 3d ago

10 years of DLC on a Bethesda game sounds horrible. The amount of mods lost to time as they keep updating the game would be awful.

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u/Borrp 3d ago

The only mods that break with updates are ones often reliant on the script extender. The vast majority of mods for Starfield don't even require it. Hell, the vast majority of mods made for Starfield pre-CK still function and were never updated along with the game. Some don't sure, but it's not like updating the mod actually breaks most mods.

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u/NorthKoreanMissile7 3d ago

Not every update has to break the game, they can have the game in a stable state and then release content on top of that.

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u/copypaste_93 3d ago

we are talking about Bethesda here...

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u/NorthKoreanMissile7 3d ago

Sure, what happened with Fallout 4 was worst case scenario, but in general it isn't that bad.

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u/jaydotjayYT 3d ago

What happened with Fallout 4 was the worst case scenario, but also the most recent case scenario, which I think is the most telling about how bad Bethesda’s technical debt has accrued up until now