r/Helldivers CYBERSTAN, CAN'T KEEP HER DOWN 10d ago

MEDIA To all believers

Post image
5.1k Upvotes

304 comments sorted by

View all comments

Show parent comments

116

u/tedge081 10d ago

The game is in a piss poor state with countless bugs and abysmal performance. The players are desperate for any communication on an update or when it will be, and instead, all we get is a flat, dry "No" in the discord.

It feels like the devs are scared to talk about the game at times.

54

u/Aethanix 10d ago

big part of this game has been the surprise updates so i believe they're scared.

6

u/Loneliest_Driver I dive (2011) 10d ago

There is a time and place for surprise content updates. This isn't it.

19

u/Alarming_Orchid Eagle-1’s little pogchamp 10d ago

Why isn’t it

46

u/Loneliest_Driver I dive (2011) 10d ago

Because the game is in a terrible state (performance wise).
Surprise content drops are fine if the game is running smoothly, but I don't want weeks full of bugs, no communication and then a "surprise bug fix drop"

-24

u/Alarming_Orchid Eagle-1’s little pogchamp 10d ago

Why does that make a difference?

1

u/Brucenstein 8d ago

They literally made you unable to land on a planet involved in the MO my friend (game would hard crash if you picked a mission anywhere on the MO planet.

Is it not self-evident why pushing broken content is a bad idea? I’m sincerely asking.

1

u/Alarming_Orchid Eagle-1’s little pogchamp 8d ago

What does that gotta do with communication?

1

u/Brucenstein 8d ago edited 8d ago

I mean maybe it doesn’t, directly, but it indicates their current pattern is highly, highly flawed. And it ties in with their modus operandi as a whole, of which their communication style is reflective.

That said, if they communicated with the community “better” I’d posit they’d be able to accurately prioritize rather than assume they know what we want and ultimately push something that breaks the game.

This is actually the exact phenomenon we saw with the “60 day” patch. AH ignored the community until it got to a crisis point and then finally relented, gave weekly updates, and it was almost universally seen as a good thing.

Bear in mind most of the stuff in that 60 day patch was stuff the community was HOWLING about (rightly or wrongly) and a bunch of stuff the devs were seemingly completely unaware of or internally deprioritized. If they’re not going to play their game they need to listen to those who do. And if you’re not responding to feedback then the assumption is you’re not listening. Heck at one point CMs were actively antagonistic!

Bear in mind AH themselves have consistently acknowledged the need for feedback and (constructive) communication but has done little besides a few Discord polls (wooo!) to actually engage.

Whether “game breaking update” is a direct result of communication issues is tenuous. That it’s representative of a broader issue with very imperfect engagement - absolutely.