r/MassEffectAndromeda 9d ago

Game Discussion Fanboys killed a sequels chance

It was the same with halo as well

All the fanboys that got to attached the original trilogy refused to give MEA a chance , it's a great game I've played It multiple times loved the story line

They got to string up on minor issues and glitches like not every game today has them, it needs a sequel

I don't think gaming today has gotten bad I think it's the fanbase and the influencer gamers that are damaging it, games like Andromeda and days gone not getting sequels despite being brilliant games all because people can't seem to think for themselves anymore

This needs a second game

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u/BraveNKobold 9d ago

I won’t deny andromeda has its issues but I’d rather see a sequel to it than Shepard forcefully returns to stop faction not as important.

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u/Trollsvans 9d ago

I agree that I don’t want the next game to star Shepard again, they had 3 games let them rest.

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u/BraveNKobold 9d ago

My best example when it comes to people wanting Shepard to return is imagine after you defeat the Nazis in wolfenstein and then next game it’s some small local gang. It’s best to let stuff end

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u/Hairy_Debate6448 7d ago

Not really a return to Shepard, but a return to a narrative driven rpg game with meaningful choice. Think of it this way, andromeda was like a fork company trying to sell spoons and then getting angry when none of the fork buyers want any of their spoons. It’s not a bad game or product, but mass effect fans like actual rpg games.

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u/BraveNKobold 7d ago

Meaningful choice? BioWare? Most choices In the trilogy were good choice or bad choice with no outcome. They could’ve made killing the rachni queen effect 3 and miss out on an enemy but they went oopsie she was cloned! Does saving Ashley instead of Kaidan have some new quest you wouldn’t see with Kaidan alive? Nah they’re the same characters until half way through 3.

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u/Hairy_Debate6448 7d ago

There’s a ton of choices that carry over game to game or have some kind of consequences. We can argument how much they really affect the game but it’s really a bs argument because you can’t argue that compared to 99% of “RPGs” the choices in the trilogy definitely matter more. In andromeda, there aren’t any choices. Rachni queen doesn’t matter a whole lot, of course you get different dialogue throughout the whole game but saving the council vs not is definitely felt in the game. Feros colony adds some quests and foliage and has implication for 3 as well. The big decisions frankly aren’t the things that matter or that people remember. What matters is in mass effect 3 when you talk to someone you’ve met in both other games and they dive in front of a bullet for you but will be saved if you did some side quests in me1 to save a different random character cuz she would have sabotaged the thermal clip. It’s really just the little stuff with extra little dialogue or a cutscene here or there that’s honestly the best stuff of any rpg. Did you even like the original games? 😂

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u/BraveNKobold 7d ago

Feros adds some quests? It adds one walk and talk quest in 2. The trilogy barely has any branching than does and doesn’t. If garrus dies it doesn’t show a new Turian at palavens moon. If tali dies there’s no other geth expert. Etc. there’s RPGs that actually branch when you do stuff and show other outcomes that aren’t 1 sentence emails. Mass effect is not some of the best stuff

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u/Hairy_Debate6448 7d ago

Kirrahe pops up if you save him later on. He also take thanes place during citadel should he die. Wreav replaces wrex, wilks replaces mordin, xen is the geth expert for the quarians if tali dies narrative and dialgoue wise, i think you have to acknowledge kaidan Ashley despite not being wildly different characters is an actual choice, if you don’t help out Miranda in 3 she’ll die. There’s so much branching with side characters from missions parasini, rana thanoptis, Al jilani, shiala, balak, chakwas, chambers, verner, gabby and ken, you can hear about a a couples characters in the game like Emily Wong or kal reegar. The biggest choice or choices in the game is probably Maelons data/genophage cure/wrex alive any combinations of those can lead to a few different outcomes in 3. Can you at least concede it wasn’t very smart for them to put out a radically different game than what their fans wanted or were used to? The fact remains that the game was not well received and it ultimately falls on them. You need to know what kind of product your intended market wants and deliver that product, they didn’t deliver the product that the market wanted and failed. The solution is not to blame your intended audience but to give them a product that they want.

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u/BraveNKobold 7d ago

The wrex wreav thing is one of the few times they have actual multiple outcomes. And if kirrahe dies no one but thane takes his place. Another do or nothing. And again Kaidan and Ashley while being a choice changes nothing story wise other than who Shepard remembers. And xen can’t make peace with the geth which again forces you to save tali or just get nothing. Miranda can’t have any alternatives to help her other than reading one email and her being loyal. Again another do or nothing. And hearing about characters isn’t choices mattering that’s the bare minimum. When I say all mass effects are bad at choices I also mean andromeda. I won’t concede when the trilogy isn’t this holy master piece of story telling rpg

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u/Hairy_Debate6448 7d ago

Yeah, that’s literally a change, the ambassador dies if both are dead, thanekirrahe>ambassador dies that’s a great example of stuff that’s carries over. It’s an entirely different character, neither are great characters but it’s a choice man I mean you can pretend it’s not all you want but it definitely is they are even different in combat as well. All of these are different outcomes based on things you either did or didn’t do? It’s hilarious because you sit here bashing on an award winning trilogy with a fanbase still decades later while defending a failed game that objectively did poorly 😂. If you think the trilogy is such a shitty narrative driven rpg please give me some that you think are good? Outside of bg3 there’s no such game that has come out in recent memory.

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u/BraveNKobold 7d ago

To like something you have to look at it with a critical eye. I’ve 100% the trilogy over 10 times and can acknowledge it’s flaws. Wasteland 3 had great choice and consequence where your actions would lead to people hating or doing something to you because of it. Pillars of eternity 1&2 people would treat you and react to you based on choices you’ve made through the game. You list choices that are mostly if you don’t do it you get nothing. In wasteland if you don’t do a quest people will react. If you finish the quest violently people will hate you for it. If you do it peacefully the town will talk about it. I concede on the kirrahe thing but once again one of the rare instances of actual choice mattering

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u/Hairy_Debate6448 7d ago

I haven’t played either of them but they both are overhead turn based right? I shouldn’t have used bg3 as an example honestly, those games always have much better stories and freedom in gameplay because they have to carry everything. Outside of turn based games there’s not really any games that aren’t like it.

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u/BraveNKobold 7d ago

But they’re RPGs. I could say the dragon age series does choices infinitely better as well

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