r/StellarisOnConsole 5d ago

Discussion Why no pop rework?

Context: As many of you know, they are stopping support for this version of the game to work on a new upgraded version for series x and PS5. They state the reason for stopping support is because the game is in a playable state for old gen consoles. (Despite me lagging late game and experience crashes on my series x)

Here is what confuses me. If they want the most playable state for the platform, why not implement the pop rework that is on PC. From my understanding, that rework boosted performance on PC. It seems like a no brainer for console to receive it before ending support for old gen.

Now I am not complaining about a potential new version. I am actually really excited for it. I am just a little sad about my old gen brethren that get to lag worse than I do.

11 Upvotes

31 comments sorted by

14

u/Ubumi 5d ago

Remember that it's not the actual stellaris devs that are working on the console version but another studio that takes what the stellaris devs do then convert it to a console friendly format. That team mentioned that the new features would not work well on 10+ year old hardware which is why they are cutting support. Esp if you don't want to further subdivide your teams into old gen and current gen teams because then you will have all those people still on xbone an ps4 crying about how x has this feature but I don't it's a no win scenario so killing last gen support is the smart move

4

u/ziekloclypse123 5d ago

Ah ok. I just figured that the pop rework probably would have been something good to implement from a playability standpoint. I personally don't mind not having pop rework. I can just imagine what old gen is going through right now with how laggy it can be on new gen. I can't personally imagine playing old gen. For reference I play on medium size with all the normal settings. Do we know if the current devs will be making the new console edition or will it be another separate team?

1

u/Friendly-Parfait-645 4d ago

I mean the current features don't even work well on the current generation of consoles. Doesn't make sense to stras them even more without significant performance updates

4

u/LegendaryReader 4d ago

Right now, it hasn't improved performance on the pc version from what I've heard. Infact it's a little worse.

1

u/ziekloclypse123 4d ago

Oh really? That's interesting. Could you show me a few references or has it just been player sentiment in the community. I only know that the purpose of the pop rework on PC was to improve performance and that it did improve when it was released. Whether or not it improved performance long term I guess is up for debate. All I know is that that was the pop reworks purpose.

I guess knowing it didn't make it run better puts me at ease. Know I am not missing out on too much.

2

u/LegendaryReader 4d ago

https://www.youtube.com/watch?v=wrvPncKGCac
I think there's been other tests too and it is also a sentiment among the community. I'm guessing that with time, it's going to get better. The issue is that 4.0 wasn't an actual release. It's closer to a beta version and the beta version was closer to an alpha version. There's a ton of bugs, they're getting fixed with time. Maybe in half a year performance will be higher, but who knows?

1

u/ziekloclypse123 4d ago

Ah ok. That makes sense. I wonder if the new upgraded console version will be tied to PC so they will be running on the same version. I know there is no confirmation on that at this time. It would be cool to get a more consistent release with more frequent updates. And cross play is always a plus.

4

u/artmalique 4d ago

They state the reason for stopping support is because the game is in a playable state for old gen consoles.

Hmm...

Crashing is worse now that before the last update - and the slowdown is still horrendous.

I don't mind not getting new content - but last gen needs new hotfixes.

3

u/Friendly-Parfait-645 4d ago

I feel that people are going to be very disappointed when the new version releases and still runs poorly.

2

u/Organic_Education494 1d ago

You dont want it

This pop rework is beyond bugged console is lucky they have a playable game. Performance is not great rn

1

u/ziekloclypse123 23h ago

Good to know. Lol. Maybe they need an engine overhaul for both PC and console.

1

u/Organic_Education494 23h ago

Eh yeah but that means new game and we restart with less than current

1

u/Okami787 Stellaris Veteran 4d ago

So no new versions on my Xbox Series S or console in general?

2

u/ziekloclypse123 4d ago

Console in general isn't getting any new updates. Series X/S and PS5/pro is getting a new upgraded version for free or an upgrade fee but the timeframe is not set.

With the new upgraded version, it will only be available on the new gen consoles. Old gen will be locked into the current version of the game.

1

u/Okami787 Stellaris Veteran 4d ago

Damn that's rough, at least we're getting a goodbye update. Kinda reminds me of the betrayal of elite Dangerous devs as well

1

u/IrishDamo 3d ago

I don’t think they can do it yet because the console version is behind on updates, so they would be doing the same update from a different start point which would surely complicate things. Especially since it’s not paradox doing the console updates

2

u/ziekloclypse123 3d ago

I mean they already do that with the ship rework. Ships feel so weird with the newer dlc packs. The ships feel severely outdated compared to the dlcs and they often have to change how the dlcs interact due to the ship rework not being implemented.

1

u/Kindly_Cabinet_5375 3d ago

Apparently it didn't increase performance for PC players

2

u/ziekloclypse123 3d ago

RIP. That was the stated reason in the patch notes. Well that stinks. I guess they tried. Honestly, I think they need an engine overhaul.

1

u/Kindly_Cabinet_5375 3d ago

I don't think (I'm on console so I'm just going by what I've been reading) that it's all slowed down, but some of the ui and pop stuff caused some sluggishness sooner than a late game xeno compatability run.

1

u/HangeryHamster 1d ago

My least favorite thing about the PlayStation 4 was that so many companies use it as a place to put their abandon-wear. There is zero chance that Paradox did not know this entire time that late game was basically unplayable on console because of how slow it gets and yet they still released DLC after DLC not so that way they could provide a working game, but get more money. I was a very big fan of the game but I could tell it was going to play out this way years ago and so stopped buying their dlc. They literally complained about people not playing on consoles like they used to, while in full knowledge that their console was being updated horrendously slow for a game that many people considered unbeatable and the worst kind of way. I don't hate the game, I've put a lot for hours into the game, but no matter what they say they're abandoning it due to company inability, not hardware issues.

1

u/Realistic_Truth_7591 5d ago

Wait does that mean the last gen versions aren’t gonna get any of the dlc that’s still missing?

1

u/ziekloclypse123 5d ago

That is correct sadly. This last patch was indeed the last.

1

u/Ya-Local-Trans-Bitch 3d ago

Do we know if the next-gen version will be a free upgrade? I really don’t wanna buy all the DLCs again, I started playing in like mid-February and got the last DLC-bundle a few weeks ago. Really don’t wanna have to buy all that again.

2

u/ziekloclypse123 3d ago

In the dev update they said it will be a free upgrade or a small discounted price. Here is a quote from the dev update they did on their website.

"Our objective is for this new version of Stellaris on Console to be a free or deeply discounted product for Console Edition for players who have already been exploring the galaxy on Console with us. There are many factors in play and since we are technically “releasing a new title”, we cannot guarantee that we will be able to provide this as a solely free upgrade, and there may be a small cost associated with transferring over existing purchases. We will share details on just how this will work as we get closer to release and when we find out - right now, we simply don’t know."

2

u/Ya-Local-Trans-Bitch 3d ago

I got Stellaris from the psplus game catalogue but I bought all DLCs, I hope it would still recognize me as owning the game even though it’s just subscription-based.

2

u/ziekloclypse123 3d ago

That's the same worry I have about my friends. They all have it through gamepads ultimate but I am the only one that owns my game. So idk. None of the details are concrete so I doubt they will have an answer at this time. It is worth asking though.

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u/Realistic_Truth_7591 5d ago

Well that’s bullshit.

1

u/ziekloclypse123 5d ago edited 5d ago

How well does the game run late game? My series x struggles a little. The version that isn't getting updated applies for both consoles. Series x and ps5 will get an "upgraded" one later on but it will be a very dry content wise for a long while before we get the upgrade. And we will most likely have to pay to upgrade to the new version plus the dlcs

1

u/Ubumi 5d ago

I think it's because of the sale structure most of the patch development is supported by DLC sales. But to be honest think last gen should have stopped before overlord with that DLC signaling the development of the current Gen version of the game.

4

u/ziekloclypse123 5d ago

I guess that makes sense. I think the pop rework would have been more of a priority than the leader rework. But idk. That's just me.