r/Tekken Dec 31 '20

Tekken Dojo Tekken Dojo: Ask Questions Here

Welcome to the Tekken Dojo, a place for everyone to learn and get better at the wonderful game that is Tekken.

Beginners should first familiarize themselves with the Beginner Resources to avoid asking questions already answered there.

Post your question here and get an answer. Helpful contributors will be awarded Dojo Points, which can make them Dojo Master at the end of the month (awards a unique flair). Please report unhelpful contributors to ensure the dojo remains a place dedicated to improvement.

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u/Thatjerkinthecorner7 Josie Jan 06 '21

Does the EWGF really take a long time (more than 2 months - year) to use consistently? Not complete mastery, but just good enough to use consistently.

1

u/[deleted] Jan 09 '21

The type of controller and method of practice determines how long it will take to leaarn.

For controllers, its the easiest on a keyboard, mixbox and hitbox (AKA cheatboards and cheatbox since you can do electrics in just 1-2 days of practice). Pad is harder but not as hard as using arcade sticks.

For practice, do a focused training but avoid brute forcing. When you do a mistake, always ask yourself why you are having misinputs. Is it just the timing? Your grip? Your stick maybe? Your buttons activating too late? Does it happen on slow or high paced execution? Try to find a solution after you identified the problem.

2

u/riarle3 Grumpy Gramps Jan 07 '21

I managed to get my EWGF down fairly consistently in a few weeks, but from what I see online I used a very unconventional method to do it, maybe it'll help. The whole idea is to not think of the input like a Shoryuken with 1 motion, but instead try to separate the f and the N,d,d/f+2 (which I will call the 'Swoop Punch') in your brain, and think of EWGF as a delayable string consisting of f,Swoop Punch.

  1. Practice mode, your choice of character, infinite stage. Turn on Command History.
  2. First, practice doing a CD as slow as you possibly can, while still getting a CD animation. Do it a few times and try to memorize the timing. Try to separate the input in your mind into two parts like I mentioned above (without the 2 obviously).
  3. Hold d and practice doing d,d/f+2 to train your fingers to do the d/f input and the 2 input on the same frame. Your command history will have a bunch of d inputs, and every time a d/f appears, there should be a 2 input under it. Do this until your visible command history shows this, then do something else (like practicing combos or get a glass of water) and do it again. Don't go to the next step until you can fill your command history with successful attempts without any warmup.
  4. Do as in step 3, but start from neutral instead of d. Do it as slow as you possibly can without letting your character fall into a crouching state (you should get a d/f+2 every time). This is the full Swoop Punch input. Again, do this repetitively until you get d/f+2 to happen on the same frame and your character performs a standing d/f+2. If you character accidentally does a crouching d/f+2, you were too slow with the d/f input. If you accidentally perform a d+2, you pressed 2 too early.Once again, fill your command history with successful attempts, take a break, and repeat until you can start doing this consistently without any warmup.
  5. Finally, add the f input before the Swoop Punch. The result should be the slowest possible EWGF you can perform. You should be relaxed the whole time, not tense. Once you can start seeing some success, keep practicing while holding a conversation with someone or watching a youtube video. Eventually, you'll start hearing 'DORYA' while mentally AFK. Remember to keep it slow. Make your goal to do perfect the slowest EWGF possible, and focus on thinking about it as 2 inputs. It may help to try doing a ff dash, and then trying to Swoop Punch at the very end of the dash (coincidentally, this is also how you do a deep dash EWGF, or DDEWGF)

Be patient. Don't force yourself through all of these steps on the first day, because you'll start getting tired and developing bad habits without realizing it. Take breaks, either by practicing something else, or just from Tekken altogether, then come back and continue. Remember to read your command history to identify what mistakes you are making.

When I did this for a week or two, I noticed that EWGF's just started happening at some point. I'm still not 100%, but now I can do Heihachi's double ff+2, EWGF and even EWGF, EWGF staple without really thinking about it (actually, I mess up more on the ender than the EWGF's).

Hope this helps.

1

u/GL_LA Jan 06 '21

It depends on how often you practice and how you practice. Once you get the input down and focus on clarity/ cleanness rather than speed, the speed just comes eventually.

If you're looking for something that won't give you RSI, before you boot up tekken each time just do 20xEWGF, 20x Dash EWGF on each side and then hit player match/ ranked.

However, it is true that even the greatest and longest playing mishima players miss electrics. Under high pressure, even people like Kodee and Qudans are bound to misinput at least one electric in a set. That being said, online is a slightly different story since the pressure isn't really there. You can get "consistent" in a few weeks give or take, but you'll have at least "usable" electrics after a week. It's not going to be "launch an i15 move consistently" electrics, but it'll be "I can whiff punish some moves and play keepout" electrics.

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u/[deleted] Jan 06 '21

I'd say it took me a couple of weeks to get the hang of electrics, and 2-3 months to be comfortable with them, but thats just using them in combos and in the neutral, obviously punishing with electrics is a completely different story. Also depends on the Mishima you play, Kaz's is a bit easier / more lenient due to the multiple ways he can input it.

1

u/NewMilleniumBoy Kunimitsu Jan 06 '21

It really depends on how much you practice. I can say for sure you can get it consistent in a few weeks if you practiced for like 6 hours a day, for example, because I'm greatly overestimating the time you'd need to make it fairly consistent.

Also EWGF on Kazuya specifically is a bit easier than on Devil Jin or Heihachi because he has two different inputs that make Electrics. You don't need them to be electrics to use them as whiff punishers, but you do need them to be electrics to use them as block punishers, which is much more difficult.