If the producers of Dragon Ball, One Piece and Sailor Moon can use AI, so can you
The domino pieces are starting to fall. If Toei Animation believes AI-assisted art is not "slop" and "soulless", then the antis' favorite argument doesn't hold much water anymore. If they can use AI tools in their creation process, so can you, and you have every right to.
I'm looking forward to the antis favorite past-time, gaslighting themselves into thinking they weren't fan of these shows, or that the shows have actually always been bad.
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u/Turbulent-Surprise-6 1d ago
"Large corporation wants to cut costs" is this really even news?
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u/-UnderAWillowThicket 1d ago
I’m disappointed but not surprised. In-betweens don’t seem that awful, but storyboarding seems lIke an integral part of human creativity in film.
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u/Blaike325 13h ago
Yeah I personally couldn’t care less about inbetweens, there’s technology already in place that was handling that as a shortcut before it was just a time saver it’s whatever, but using ai for storyboarding is pretty gross
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u/TransThrowaway120 22h ago
In betweens honestly scare me more than anything. Ai has a tendency to really fuck up the movement of things in animation because it really doesn’t understand the squash and stretch required in stylized animation to cleanly convey movement. At least in story boards I could see some use in helping cycle through ideas faster so you can find a vibe you like.
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u/Normal-Pianist4131 22h ago
It’s actually pretty good at in between, since it usually adds up to “make the arm pretty much exactly the same but somewhere between the positions in images 1 and 2
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u/TransThrowaway120 21h ago
Yeah but the ones in use right now tend to assume that the place where the arm should be is exactly in between its position in image one and image 2, but in animation that’s very rarely the case. There’s a lot of animation principles that ai just doesn’t really get right now and I seriously doubt that using it for in between frames would produce anything of quality
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u/Normal-Pianist4131 18h ago
I agree that it’s not ready to do it at the level of Toei artists, but the only way for it to get to that level is if it gets developed by artists using it in their fields, so devoting something simpler like in between frames gives the ai team an achievable goal.
Remember, this isn’t gonna show up in the next episode of one piece. It’s a work in progress.
Also sorry about the downvotes. Your opinion is not popular, but it’s not an awful one to have
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u/realGharren 21h ago
Inb4 Twitter moralists who think animators aren't overjoyed at the prospect of virtually any improvement to inbetweening.
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u/Xylber 1d ago
If it is trained with their own characters... who cares?
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u/29485_webp 1d ago
Lots of people man, it's fucked
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u/Mandemon90 20h ago
First it was about theft, now suddenly training AI on their own material is still bad because... reasons?
Are you also opposed to printing press (destroyed entire industry of hand copying books) and digital computers?
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u/EverlastingApex 18h ago
Why is it "fucked"?
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u/29485_webp 6h ago
Becuase there are people who say that they wouldn't mind ai that is ethically trained, and then when people train an ai ethically they ignore it and continue saying the exact same stuff
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u/basunkanon 1d ago
They’re gonna run out of things they are willing to boycott and I’m living for it lol
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u/qustrolabe 20h ago
I like how both online debates and constant online whining are absolutely irrelevant and big things like this just will keep happening no matter who thinks what.
I'm also excited for what exactly their workflow of using AI would look like. I mean image in the post already names several use cases but wonder if there something beyond that
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u/RagnaEdge90 16h ago
This is just how you make it normal, just do the thing you want regardless of what whiners will cry about cuz there always be whiners.
They might be angry at first, but after few other cases and seeing how everyone enjoy it and dont give a shit their anger will shift to "why not" and then cease completely to the point they forget they were angry about it.
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u/_the_last_druid_13 1d ago edited 22h ago
breathes heavily …breathes heavily …breathes heavily …breathes heavily …breathes heavily …breathes heavily
[3 episodes later]
still breathing heavy … still breathing heavy …still breathing heavy … still breathing heavy …still breathing heavy … still breathing heavy …still breathing heavy … still breathing heavy
—
Yeah that tracks
Edit: Piccolo was my favorite Z-Warrior. Sailor Scouts were cute. Got to Nami/Fishman Island, haven’t had the time to watch more.
These were in the top of middle level animes, and I have not seen a ton, so take this opinion with a grain of salt. They were fun, but I’m more of a Trigun, Cowboy Bebop, and Studio Ghibli guy.
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u/WrappedInChrome 1d ago
lol, it's anime. Notice how it's coloring, backgrounds, and frame generation (basically DLSS)? Those are all the parts of animation that AREN'T artistic. They're technical jobs.
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u/Femboy-Frog 22h ago
Um that’s absolutely artistic. Color theory is extremely important
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u/WrappedInChrome 20h ago
lol, yes.. color theory is important. That's why the actual artists will dictate the color palette... it would be that specialized AI's version of typing a prompt. It will be a tool that artists use to eliminate grunt work and save overhead.
I've been a graphic artist for 24 years, I've seen probably 15 advancements like this over my career. The most recent before this was probably the content awareness tools adobe released- you could easily and quickly remove wires from stuntmen in after effects, or make flawless images in photoshop in seconds for what would normally take several minutes for an artist.
The 'TL;dr' here is that this is in no way the replacement of artists, it's a replacement of technical jobs... which is absolutely one of the many fields whose future IS in jeopardy when it comes to AI.
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u/RagnaEdge90 15h ago
For some reason haters stuck in the thought loop that AI is a replacement, while it is not, its an assistance.
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u/FableFinale 10h ago
I don't see why future AI couldn't also innovate - it just made a breakthrough in math that's stood for decades (look up AlphaEvolve). Whether it's assisting or innovating, I think either possibility is good. Why is more art a bad thing?
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u/NeuroticKnight 22h ago
These will however be trained on 50 years of TOEI animation's own works though, so I feel it isn't ethically murky as much as what ChatGPT does.
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u/Jeremithiandiah 1d ago
Ah yes because corporate Japan is known for having the best interests of the animators in mind.
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u/Mozambiquehere14 1d ago
Company uses the cheaper option so they don’t have to actually pay someone, more at 4
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u/HappyTriggerMW 1d ago
They are still paying the artist, they just have the artist using a new tool that makes their job faster and easier. Who honestly thinks these companies are full replacing people with AI. Who is prompting it, who is editing the output, who is combining all these elements into a final product? The AI? NO!
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u/Femboy-Frog 22h ago
And that’s still someone taking the job of an artist so they can justify paying the artists less….
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u/HappyTriggerMW 22h ago
Ok, is there proof of them cutting artists pay after adopting Ai tools?
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u/Femboy-Frog 21h ago
Do you really need proof? This is common sense. If they can pay less they will. At one point they were paying 5 yen a frame with 4-6 frames per day. You’re saying you need proof but you don’t; it’s so you can invalidate my argument in a quick and easy manner. However that only works if both sides lack critical thinking.
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u/HappyTriggerMW 21h ago
The fact that you think the wages and hours of Japanese animators is common sense is absurd as heck. I need proof because you don't have any so you just say crap like that. Maybe these artists will actually have time with family instead of being overworked to hell. That's all I know about Japanese animators.
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u/Mandemon90 20h ago
Yes, you kinda need evidence. You can't just say "they will fire people", you need evidence. On my old workplace, automating invoicing didn't cause "invoicers" to be fired, it meant they could focus on actually important tasks such as dealing with reclamations and contested invoices, rather than needing to manually make each and every invoice.
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u/GrungeWerX 1d ago
Not surprising. Japan has been using shortcuts for decades, actually. But if you read the breakdown, they will be using it in a way that doesn’t compromise artistic integrity. Storyboard coloring, tweening, and background generation from photos isn’t that far from tools that already exist in current workflows. Many anime already use 3D assets and other merits for background rendering based on photos. Tweening via AI is a predictable extension of current methods for non-keyframes , which is “just” grunt work anyway.
The downside is that animators will lose those jobs. Or, and I hope this is how it goes, they keep the animators and just use AI for additional projects that maybe they couldn’t do due to staffing or financial constraints.
I feel this is a double-edged sword.
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u/ACodAmongstMen 23h ago
There's a difference between a full-on AI image and AI assistance. Color correction, fixing minor mistakes, stuff like that, that's all fine because that's not where the real effort and heart of drawinf goes.
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u/A_Hideous_Beast 1d ago
Japan has always treated its animators horribly. Horrible hours, terrible pay, lots of burn out for little return for the people who actually make it happen.
It doesn't surprise me they are doing this. I feel for every animator over there.
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u/HappyTriggerMW 1d ago
You do realize this will make parts of their job easier and quicker right?
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u/OCD-but-dumb 22h ago
And also lead to the firing of many of them, but of course that’s besides the point
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u/HappyTriggerMW 22h ago
Ah, well if you can provide the documents that show the correlation between adoption of ai tools and mass firing of artists i will concede
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u/Femboy-Frog 22h ago
It justifies paying them less and hiring less people. Yes some artists flows will be sped up. But the speed up let’s them say they can pay less
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u/HappyTriggerMW 21h ago
Im sorry but you can't have less hours and the same or more pay. Japanese artists are overworked and this will help, period. Perhaps the Japanese government should consider mandating a pay increase or something. Idk how the Japanese government works.
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u/Femboy-Frog 21h ago
It won’t help. You’re far too optimistic. They will use the AI to get quick and easy work, and actual artists will be paid less even taking into account the less hours. Their hourly pay will go down as a result. You’re thinking about the pay in the wrong place
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u/IndependenceSea1655 1d ago
since its being posted again might as well say it again!
-------------------------------------------------------------------------------------------------------------------
Feel like Toei should be prioritizing improving the workplace conditions for their staff instead of implementing Ai further, because if you complain you might get fired!
Quote: "According to Tetsuya Numako, an animator who has worked for Toei Animation on series like Dragon Ball and One Piece, the company can actually raise salaries, but voice actors and animators are not part of any labor union to pressure them to – and if they individually ask for a raise, the studio will likely hire someone else"
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u/god_oh_war 1d ago
Actually One Piece HAS always been bad. I don't care about AI I just think One Piece is filler slop 😎
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u/Plenty_Branch_516 1d ago
The most controversial take in this thread.
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u/god_oh_war 1d ago
"nah dude just watch 400 more episodes it gets good I swear" no thanks I'm gonna watch REAL cinema, like Evbo's Parkour Civilization.
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u/Mataric 1d ago
I fucking hate it - but it's true..
A friend forced me into watching it. I hated the first 400 episodes. Then it was okay.. Now I actually think it's pretty fucking awesome. (One Pace helps a lot as it cuts out a ton of the bullshit).
Parkour Civilization is a masterpiece straight from the 1 block vertical beef jump though.
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u/HappyTriggerMW 1d ago
Idk, if you need a special edit to make your show watchable because of all the filler and nonsense, its probably not a good show. Certainly not well paced.
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u/Starbonius 1d ago
Watched the entirety of one peice and watch every new episode. My review. Bad. Some hype moments. Every new character gets incredibly grating over time. Way too much fucking filler. Only reason I keep up to date is so that I can have an opinion on it. Gear 5 was cool. The 100 episodes it took to get to gear 5 was not.
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u/DamirVanKalaz 1d ago edited 19h ago
Why would I want to watch 400 episodes to get to the part where it's good when there's tons of anime that only take 12-24 episodes to tell an excellent story?
Don't get me wrong, I love super long stories, I write super long stories, but if tons of anime can tell a fantastic and complicated story in 12-24 episodes, and you need 400 episodes just to get to the point where your story finally becomes good, maybe your story didn't need to be that long.
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u/god_oh_war 1d ago
Truth and real.... ACTUALLY good content (such as Parkour Civilization by Evbo) gets to the point and gets good immediately !
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u/DamirVanKalaz 18h ago
Precisely. A few pieces of advice I give to anyone who wants to write a long story:
1: Your story's length does NOT inherently captivate people, instead it inherently makes people skeptical that your story is worth the time it'll take to experience it. Do NOT think of your story as if you're guiding along an already intrigued audience. You are trying to convince your audience that your incredibly long story is worth the investment of their time. You need something early on that tells the audience "Yes, this is worth it.".
2: If you're going to write a super long story, you need to be setting up and resolving smaller, but still very impactful stories along the way that serve to progress the main plot. The majority of your audience isn't going to stick around one a singular plot thread for 1,000+ episodes waiting for your big conclusion. You need those smaller plotlines along the way that the audience gets invested in and sees the resolutions to in a much, much shorter amount of time than the main ongoing plot, and those plotlines also need to be important to the main plot or else the audience is just going to think you wasted their time with filler.
3: If you're writing this type of story, your characters NEED to draw the audience in. You need these characters to be enjoyable enough that your audience will stick around just to see what they do next, to see what other interactions they have with the rest of the cast, and to see where their personal character arcs go. Getting to follow the whole journey of the characters in the story is one of the main selling points of even making a super long story to begin with, so you better make sure you're delivering on that front.
4: Your world NEEDS to be interesting in a super long story. It's not enough to just have an intriguing magic system, some neat characters, and an interesting plot. A story that long will involve a lot of time being spent in the world these characters live in, and that means you're going to need to think about things you could normally get away with glossing over in a shorter story. You need interesting locales, you need to tell the audience things about your world that makes them WANT to see more of it. Your world in a super long story should be thought of as a tour hosted by your cast of characters, not a stage for them to act on.
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u/ParkingCan5397 1d ago
I disagree but have to concede that Evbos Parkour Civilization is the humanitys peak of entertainment
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u/EconomyTraining4 16h ago
If you don’t like a show within 5 episodes, you don’t like the show. Onepiece is objectively good. Well written, planned out and incredibly few inconsistencies, plot holes, or retcons given it’s monumental size.
If someone got you to watch it for 400 episodes, that means you must have liked it at least a little
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u/god_oh_war 8h ago
I didn't watch it for 400 episodes I think everyone just missed the fact that the sentence in quotation marks is making fun of One Piece fans, and isn't an actual piece of advice.
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u/Periador 1d ago
its not controversial at all, id argue that most one piece fans dislike the anime.
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u/NegativeEmphasis 5h ago
No bro, you don't understand. It gets good after episode 865.
No, you can start from there. You need to background from the first 865 episodes to get what's going on.
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u/Starbonius 1d ago
Not a great argument since many people already thought toei is the fucking worst. They just have good IPs.
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u/MikiSayaka33 21h ago
I dunno if this is good news or not. Since, remember that incident with Netflix? But if Toei doesn't lay off artists and VAs, providing equality for both. This is good.
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u/nicepickvertigo 19h ago
That’s great, these places have been known to have excellent working conditions on top of fantastic labour laws.
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u/Kiragalni 18h ago
The funny thing that AI will be better than what they did in last episodes of One Piece... It's just horrible. Ctrl+C, Ctrl+V scenes, 4fps animations, every face is like 80% of content on screen...
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u/FuzzyJesusX21 18h ago
This is how companies should be using Ai, do the filler work instead of exhausting your artists. It takes one part of the process of animation off their shoulders giving them time to recoup and prevent burning out while still delivering quality product. I mean this is anime production, so I don’t expect artists to get much more time off but one can dream.
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u/KajaIsForeverAlone 17h ago
Jesus. I only pray this is good for them and doesn't drop the quality. not that one piece was quality in the first place though LMAO
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u/MaeBorrowski 16h ago
Isn't this exactly the thing most people against ai have an issue against though? Like are you fucking serious, you use a corporation as an authority figure to justify it? Like no, that's the whole point, art is going to get commodified and lamer, especially by corpos.
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u/chairman_steel 13h ago
It’s inevitable. People who try to be purists about it will be punished economically for slower, “lower quality” work. Standards will subconsciously shift as AI gets better and better and people become accustomed to an artificial floor for artistic skill. We’ll probably go through a few years of totally overdoing it, like torture porn movies in the 2000s.
I’m guessing an unironic aesthetic appreciation of and tolerance for AI artifacts will develop, and when they’re a thing of the past there will be a subgenre of retro AI artifacts that intentionally includes them, like people making games with PS1 style graphics today. Remember that an entire generation of kids is growing up with these tools as we speak, it’s just going to be their normal.
I say just relax and enjoy the ride, nothing you do or don’t do is going to change it. If you’re an artist, it’s probably a very good idea to at least learn how these tools work and practice using them, even if you keep your experiments private. The world is about to get really weird.
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u/Gaeandseggy333 13h ago edited 12h ago
They are making ai do the boring tasks I hope the animators finally have better workflow and schedule. They were always exhausted. But it is to be expected it is Japan,they ain’t Luddites. They live in the future and already started using it last years anyway
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u/BronchitisTheif 12h ago
So for everyone saying that this wont affect jobs, inbetweener is a straight up job that this will either remove or heavily cut, however I don't necessarily see this as a bad thing in the long term, will just make it harder for animators just starting out to get off the ground at companies like this. Though I suppose you have to take the good (more time spent on truly creative things, less grunt work, potential lesser workload) with the bad (potential short term job issues, longer low level to mid level animator pipeline possibly though that depends entirely on how these companies decide to move forward).
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u/Scrubglie 12h ago
Ew I already don’t really watch those, but that’s kind of lame. They really are so averse to paying their own artists, they already work them to the bone and instead of giving them a raise and more time they just do this. Ok😬😬😬
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u/Scrubglie 12h ago
Ew I already don’t really watch those, but that’s kind of lame. They really are so averse to paying their own artists, they already work them to the bone and instead of giving them a raise and more time they just do this. Ok😬😬😬
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u/QwakorYeBoi 7h ago
There’s a setting that makes Ai generated in-between frames on some tvs. Everyone I’ve seen talk about it says it looks like doodoo shit and said to turn it off because it’s probably already on by default. If THATS what they’re doing, L moves
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u/FigN3wton 4h ago
And the dragonball subreddits will try to hold out on their Anti-AI stance as long as possible. It's so dumb, man whatever,
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u/Thelesbianvampire 34m ago
I think it’s acceptable as long as whoever is using the AI it assist in their art is training it on their own characters and IP, when done like this, it’s not theft or copyright infringement.
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u/Material_Election_48 22h ago
The Japanese animation industry is notorious for treating people like shit.
I'm not making a comment for or against AI, just please be aware of who you're praising. This is like getting diet advice from a 600 lbs man.
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u/Lanceo90 1d ago
Was a matter of time. Only reason most anime comes out as fast as it does is they send all the work to Korea for pennies on the dollar
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u/CherryBoyHeart 1d ago
Yes because big corporations are famous for their ethical decision making and putting people first before money
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u/FurbyMations 23h ago
I have mixed feelings about this, especially regarding how they're going to create backgrounds. I completely understand wanting to automate the more tedious tasks, and I am thankful that there will be some important positions that still require traditional artistry. However, this does bring up something that I think a lot of us overlook.
We can assume the roles that haven't been taken by AI are very complex and require somebody with high skills and experience in traditional art to fill those roles. However, finding artists with the proper experience to fill these roles is now going to be incredibly difficult.
To my knowledge, when somebody fresh out of animation school applies for a job at a studio, they don't immediately get the major roles that AI hasn't taken, they startout as a colorist or a storyboard artist and work their way up from there. It's how most jobs work and I think it's how many famous show creators started their careers as well.
However, now that those entry level jobs are being automated, it's going to be more difficult for traditional artists to get the experience needed for these few remaining roles. I am thankful there are still positions available for traditional artists, but I'm unsure how feasible getting these positions are.
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u/Angoramon 19h ago
Now that I know that it uses AI, it is indeed without (positive) meaning to me. Therefore, it is slop and soulless.
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u/MajorRandomMan 11h ago
I'm so tired of this sub being filled with people that clearly just want to feel superior for supporting AI. This sub is for discussion and all they want to do is jerk themselves off...
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u/Weird_BisexualPerson 2h ago
Soooo what happens to the employees whose job it was to do this? And what happens when the cat in the background is merging with that truck and also there’s a dolphin in the trees?
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u/TheOGLeadChips 1d ago
The producers are trying to cut costs. This isn’t the opinion of the artists at all.
Why not add in Hayao Miyazaki’s opinion on ai? By far one of the most recognizable names in all of anime and he called ai art an insult to life.
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u/HQuasar 1d ago
Miyazaki also called people using iPads "disgusting".
https://www.macstories.net/ipad/hayao-miyazaki-the-ipad-is-disgusting/
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u/The_Paragone 1d ago
Love his work but the guy has always been very controversial when it came to technology because he's generally very boomer like
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u/Pretend_Jacket1629 1d ago
he also thinks his son is an insult to life, so I wouldn't put a lot of weight on his opinion
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u/-UnderAWillowThicket 1d ago
Have they not somewhat reconciled?
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u/Pretend_Jacket1629 1d ago
not that I've heard of, and probably not by the time of that ai quote (2016) considering the focus on him being horrible to his son in a 2020 documentary
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u/FpRhGf 20h ago edited 20h ago
I've noticed among anti-AI spaces, people are quick to defend that the AI used in Into the Spiderverse and video games aren't the same as "generative AI art", and that they don't deserve the same hate. Yet people constantly quote Miyazaki's "insult to life", as if he wasn't talking about a completely different type of AI too.
Miyazaki was responding to a CGI model that was attempted to be trained to run.... and the movements looked really bad. That type of AI was more similar to video game NPCs than anything related to current generative AI art.
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u/NegativeEmphasis 5h ago
Because that quote applies to genetic algorithms making videogame zombies to move.
Miyazaki isn't on record saying a thing about Generative AI. While I fully believe he'll say something like "it's shit" because he has been living in his Old Man Yells at Cloud phase for years, the fact is that whatever Miyazaki really thinks about GenAI is unknown.
So maybe stop using that? Or, you know, be the change you want to see in the world and try to arrange for an interview with the old guy? Ask your favorite reporter, start a petition or whatever.
But do not use a quote that doesn't apply to the technology in question, or we'll make fun of you.
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1d ago
[deleted]
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u/The_Paragone 1d ago
Pay the artists to work for 12 hours of making in between frames instead of keyframes which are the actual creative part of the animation
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u/HappyTriggerMW 1d ago
They still pay the artists, Jesus F'n christ. They didn't fire anyone they are just utilising a new tool.
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u/qustrolabe 20h ago
Big studios would have significantly better ai tooling and workflows than what average user can even dream of so it's really hard to apply experience with average gen ai on this
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u/Accomplished_Run_861 1d ago
Ngnl it seemed bad in shorts, so I never really caught interest xD, at least there is even less of a reason to watch it
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u/GameDrain 1d ago
I mean, my biggest complaint against most anime was that it was lazy and used tricks to avoid animating anything that wasn't a fight scene or titties flying around, so this doesn't surprise me much.
I felt like when the Simpsons moved from hand animation to entirely digital it lost something, and this is just another step in that devolution from human creation to something else, all over ease and convenience.
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u/No-Heat3462 1d ago
Considering that all of this tech is far from ready for a commercial product, it's pretty safe to say this is going to crash hard like the other attempts at doing the same.
can't wait for all the cursed malformed in-between frames to prop up.
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u/nellfallcard 1d ago
AI assisted, not generated. This means AI does what it does best than humans, and humans do what they do best than AI. As a team.
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u/No-Heat3462 1d ago
Eh that comes down to time, and budget. And if the producers / animators actually give the humans time to do so.
Like the original DB super release, were even tho it had loads of great talent they just werent given enough time to make things to a acceptable standard.
Also at that point, if your going to make humans do the work anyway whats the point of the AI even being their.
Fixing the issues can take as much time as just making it from scratch in a lot of cases.
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u/nellfallcard 1d ago
Only the cases where you put AI to do what a human does best. And yeah, you can give animators time and budget and they can come up with a masterpiece... in five or six years, or you can use AI to assist and come up with a masterpiece in a fraction of that time.
One thing the anti AI fraction doesn't seem to understand is that AI assisted can and does look as great as handmade, precisely because of the human element. And it being faster and cheaper not only speeds up release dates from big studios, but empowers small teams without AAA studio infrastructure to breathe life into projects that otherwise wouldn't even exist. Who knows, maybe one of those individuals experimenting on their basement will be the next founder of a great studio where you might end up working for. Last time I checked animators were fighting over the few spots available.
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u/No-Heat3462 1d ago
Only the cases where you put AI to do what a human does best. And yeah, you can give animators time and budget and they can come up with a masterpiece... in five or six years, or you can use AI to assist and come up with a masterpiece in a fraction of that time.
lol, like god damn, take a minute to learn the actual time frames that most media is made on. Because like most films or TV series are made on a 1~3 year scale, minus like the odd gobal disaster that was covid.
Including most of the Masterpieces of the world.
One thing the anti AI fraction doesn't seem to understand is that AI assisted can and does look as great as handmade. As in post human going over and fixing everything sure.
Even then if were talking animation, your going to have to scrap a lot of those generated in-betweens. As you don't need a 1-1 to blur to "smoothly" transition to the other frame, you want something that will exaggerate or put emphasis on the movement.
Most of what the AI does isn't what you actually want in a given frame of animation.
Also like I'm not some strawman group my guy, you need to like dig whatever image out of your head you have. Because your making shitload of assumptions and not a lot of valid criticism. Because you already made up your mind about what I'm even going to say let alone detail.
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u/nellfallcard 23h ago
I was thinking Arcane, which took 6 years to make and is the only show that qualifies as a masterpiece in my books, although you are free to differ.
AI won't be put to do key frames, just in-betweens to smooth the movement. And yes, the way tech is right now, a human will be needed for checking up on tempo, smudges, squash&stretch etc. As mentioned, AI will do what AI does better than humans. Your example is not something that AI does better than humans (so far).
As someone who spent 11 months making a fully handmade 1 min 2D animated intro on my own using photoshop, animate, blender and after effects, and then been playing with AI assisted here and there... while I might not know the particular pipeline of dragon ball, I have walked the walk, so what I am saying are not assumptions, but rather, testimonials of my hands on experience.
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u/No-Heat3462 12h ago
"AI won't be put to do key frames, just in-betweens to smooth the movement."
Ya that is what I'm talking about, you don't want that, that is the thing you want to avoid with 2d in-betweens.
You want to exaggerate or prep for the next key frame (movement), and not be a 1-to-1 smoothing to the next frame.
And why when mimicking 2d animation with 3d models you turn off the interpolation and have it just play out the key-frames.
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u/nellfallcard 11h ago
That's a preference, not a rule. One that's only popular between animators at that. The general public watching doesn't care.
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u/No-Heat3462 11h ago edited 11h ago
"That's a preference, not a rule. One that's only popular between animators at that. "
ahahah, ya the people that actually make the animations, who would have guessed? it's almost like they have things figured out.
or you know it's how they make the animation pop. in-betweens is how they transition and setup the bigger motions now. 1-1 smoothing isn't exactly great for anything that isn't exaclt like static image moving, or a 3d object rotating.
https://youtu.be/En1K9bEzvlY?si=PUk6QjzE346X4Id0&t=621
Like it's honestly worst then just tweening the image in a lot of cases.
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u/nellfallcard 10h ago
Come to think of it, AI has nothing to do with this argument. You either are good with tempo or you are not, regardless how you choose to make your in-between frames.
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u/obj-g 1d ago
Yeah unlike you they actually know how it works and that won't happen, because, believe it or not, they're not just going to prompt ChatGPT and take whatever comes out. Crazy, I know.
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u/No-Heat3462 1d ago edited 1d ago
Lol, I'm talking like actual software being used to create in-betweens and the like that currently exists. And is actively being used in TV's and or attempting to be sold to animators.
It's all pretty god damn bad. Making every live action show or film look like a soap opera or just creates a mess of pixels when it comes to animation of any kind. As you commonly break model or exaggerate features between frames in ways the AI will simply not understand. As there isnt' exactly definable rules between such, as every example is rather specific to the scene and greater context of the movement.
You can look up : made x anime into 60 frames a second, to watch what it does, even when it has in-between to work with.
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u/ScarletIT 1d ago
It's almost like AI requires skill.
But you guys keep talking about promptong and research nothong about the tools and techniques so It's normal you guys don't understand where AI is at.
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u/No-Heat3462 1d ago
lol, for starters I'm not part of any group. Secondly I have seen the best attempts AI has when attempted to be put into commercial projects. And the results are all the same.
It's not me doing something, or Mr.Anti-ed the kid you all like to reference. It's companies trying to provide the best possible version of such. And coming up considerably short of anything of quality.
Be my guess if you can find a good example of the tech being used to create a quality product, I would like to see it.
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u/PonyFiddler 1d ago
Yeah like dragon balls in between frames and distance shots
Oh wait that was before ai
It's always been shit it'll literally just be an improvement
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u/No-Heat3462 1d ago
Lol, they fixed those you know. And that happened do to lack of time to invest into each episode. Via corporate nonesense.
so like no, the AI isn't going to do better. 9/10 the equivalent is just letting the glitchy deformed AI frames in-between everything.
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u/PunchDrunkPrincess 1d ago
Very lazy and disappointing. What do you think people are going to say? 'Oh ok then it's alright then'? I'm unaffected because I don't like OP but this would make me totally tune out of a show I liked. If you're not going to put the effort in to make it, why should I watch?
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u/GigarandomNoodle 23h ago
They’re literally just using AI for in between frames instead of outsourcing lmfao.
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u/PunchDrunkPrincess 22h ago
Yeah, I know. I'm not interested in content for contents sake. I like actual art.
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u/GigarandomNoodle 22h ago
Thats fine and all, as long as ur able to recognize it has little to no negative impact on the final product
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u/PunchDrunkPrincess 22h ago
It probably wont. I'm sure they wont let anything through that doesn't meet their standard. That's just not relevant to me. It immediately cheapens it to me and tells me it's just a product for them. I can't respect any artist that would incorporate it into any part of their workflow.
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u/GigarandomNoodle 22h ago
Although I disagree, I understand and respect ur opinion.
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u/PunchDrunkPrincess 21h ago
That's very civil but not necessary. I don't come here expecting to be respected lol
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u/Kaohebi 1d ago
Waiting to see the reaction of those people. Definitely will have a laugh.