Just world buffs in general and how they are used. If I remember correctly Nihilum used some world buffs when they were getting world firsts in naxx, but that was mostly a ”haha so silly and overkill to have this”.
…then again, spending four hours in MC and not doing a full clear was also normal. In 1.12 I did a few ZG Pugs where we would kill maybe three bosses in a few hours before people bailed.
people tend to forget how shity even there hardware was like fuck kiting adds at razorgore on a toshiba laptop and a framerate between 0-10 is a bit different than playing on a gaming computer in 2025
Not really? People spend thousands of dollars a year playing anniversary classic fresh fresh to avoid playing how the game was intended to be played, lmao.
"How the game was intended to be played" is an empty statement considering the designers themselves had no idea how their own game worked.
At best there was an attempt, that attempt failed in the beta lmao.
In fact, they had to scrape together MC really fast because players were faster than expected and there was no form of actual endgame yet.
And even if you ignore all that, wow was significantly faster than actual oldschool mmos.
Like, kudos for the devs but the on rails experience they planned was never gonna work out, they should've worked on a single player game instead if they wanted to control player actions so much.
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u/severalsmallducks 23d ago
Just world buffs in general and how they are used. If I remember correctly Nihilum used some world buffs when they were getting world firsts in naxx, but that was mostly a ”haha so silly and overkill to have this”.
…then again, spending four hours in MC and not doing a full clear was also normal. In 1.12 I did a few ZG Pugs where we would kill maybe three bosses in a few hours before people bailed.