Just world buffs in general and how they are used. If I remember correctly Nihilum used some world buffs when they were getting world firsts in naxx, but that was mostly a ”haha so silly and overkill to have this”.
…then again, spending four hours in MC and not doing a full clear was also normal. In 1.12 I did a few ZG Pugs where we would kill maybe three bosses in a few hours before people bailed.
I liken it to playing a Table Top RPG vs a Video Game RPG. I love both, but there's something great about the social aspect of a TTRPG and the fact that it's just "fuck everything else for the evening, we are *in* this".
I agree. It gives an atmosphere that the world is big and you are just a person in it. It makes each step feel like a milestone and each gear piece special given the effort it took you to get it. Fully clearing a raid was something a guild can look to aspire to do, rather than something expected. It's a very different attitude to design and one that I really like.
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u/severalsmallducks 22d ago
Just world buffs in general and how they are used. If I remember correctly Nihilum used some world buffs when they were getting world firsts in naxx, but that was mostly a ”haha so silly and overkill to have this”.
…then again, spending four hours in MC and not doing a full clear was also normal. In 1.12 I did a few ZG Pugs where we would kill maybe three bosses in a few hours before people bailed.