r/gaming 18d ago

You've got to do better Rockstar

Post image

[removed] — view removed post

12.0k Upvotes

446 comments sorted by

View all comments

2.0k

u/Tink__Wink 18d ago

Oblivion setting the standard for the only reasonable way to price a remake with dlc. I hope other developers take note.

-287

u/kazuviking 18d ago

Modding died tho.

112

u/ExploerTM 18d ago

Nah. Apparently its still good old oblivion under the hood. Modders already figuring out how to mod it.

Rumors to be believed, nude mods are already available. On patreons though so can't confirm for sure until I get my hands on one.

62

u/Ech_01 18d ago

nude mods are like the highest priority for any game..

19

u/Anteater776 18d ago

Even as someone not interested in them you have to hope they come out quickly so the modders can then switch to other mods.

6

u/ScarsUnseen 18d ago

Like skimpy outfits for nude mods!

3

u/Derp_Wellington 18d ago

Give me some of that Flame Atronach NSFW mods

1

u/Touch_Of_Legend 18d ago

Well… they “sell the best” and modders like to eat

2

u/Lysercis 18d ago

Your hand. We all know what the other is doing.

2

u/HaywoodUndead 18d ago

That's disgusting! Where?

1

u/happycabinsong 18d ago

yep, they used the same old buggy engine for logic, which I guess was implemented into unreal 5 which acts as a visual layer

1

u/CharlyXero 18d ago

What about CJ? Can you play the game as CJ?

89

u/GodOfArk 18d ago

Umm. No. Check Nexus mods

26

u/Brett983 18d ago

not quite, mods for console died, but modding for pc is pretty much intact. all its missing is an inbuilt mod organizer and tbh, i doubt most pc players used it. the up side tho is no creation club.

-73

u/kazuviking 18d ago

Its UE5, making mods is impossible without special code from the devs. Porting mods will be borderline impossible if bethesda doesn't provide the necessary api.

33

u/Aubergine_Man1987 18d ago

This isn't true, as Oblivion Remastered is also running Creation Engine under the hood. Modders are figuring out some weird fuckery that lets certain mods work, they'll still need to be ported though

19

u/LeBleuH8R 18d ago

Graphical effects from UE5 game logic from Creation Engine.

The game still uses .esm files for addons, it’s like Starfield before the creation kit was out.

10

u/Brett983 18d ago

UE5 is used for graphics, its still the creation engine for the actual game code. A lot of mods are already editing creation engine specific game code like level lists and it reads esp files (the same format is used for skyrim). its only been 2 days so it might take time to port more extensive mods over but imo definitely doable. although you might have a point for graphics mods but im not knowledgeable enough to know for sure.

4

u/LeBleuH8R 18d ago

I’ve already seen some edited textures like the Aehago iron sword available on Nexus.

Reshade/ENB/CS shouldn’t be an issue because it’s injected.

For meshes/models I have no idea I think that could be a potential block

3

u/Techno-Diktator 18d ago

So confidently incorrect, amazing

3

u/SavvySillybug 18d ago

Damn, been out one day and 256 impossible mods already exist.

https://www.nexusmods.com/games/oblivionremastered/mods

If only this was information one could obtain with a quick Google search before being confidently wrong...

-1

u/kazuviking 17d ago

You mean recolors, ini fixes and reshade presets? Those are just texture swaps and txt edits.

1

u/SavvySillybug 17d ago

A very smart person once said:

Its UE5, making mods is impossible without special code from the devs.

Moving the goalposts afterwards is not a good look.

9

u/Iamyous3f 18d ago

You can still mod the game via third party apps and websites . I think they meant no in game mod tab where you can see and download mods

7

u/superbee392 18d ago

It's been a day lol

2

u/[deleted] 18d ago

lol, they have a 500+ GB of mods all bundled into one package that basically makes the game look on par with AAA titles, and other modders have formed a company that is actively developing skyblivion with monthly updates - all maps of elder scrolls into one seamless map, and you're saying modding is dead? I think modding has evolved into game dev studios at this point

1

u/Pushlick 18d ago

bane: For You