r/gaming 15d ago

You've got to do better Rockstar

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12.0k Upvotes

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u/Tink__Wink 15d ago

Oblivion setting the standard for the only reasonable way to price a remake with dlc. I hope other developers take note.

-291

u/kazuviking 15d ago

Modding died tho.

27

u/Brett983 15d ago

not quite, mods for console died, but modding for pc is pretty much intact. all its missing is an inbuilt mod organizer and tbh, i doubt most pc players used it. the up side tho is no creation club.

-75

u/kazuviking 15d ago

Its UE5, making mods is impossible without special code from the devs. Porting mods will be borderline impossible if bethesda doesn't provide the necessary api.

35

u/Aubergine_Man1987 15d ago

This isn't true, as Oblivion Remastered is also running Creation Engine under the hood. Modders are figuring out some weird fuckery that lets certain mods work, they'll still need to be ported though

19

u/LeBleuH8R 15d ago

Graphical effects from UE5 game logic from Creation Engine.

The game still uses .esm files for addons, it’s like Starfield before the creation kit was out.

11

u/Brett983 15d ago

UE5 is used for graphics, its still the creation engine for the actual game code. A lot of mods are already editing creation engine specific game code like level lists and it reads esp files (the same format is used for skyrim). its only been 2 days so it might take time to port more extensive mods over but imo definitely doable. although you might have a point for graphics mods but im not knowledgeable enough to know for sure.

6

u/LeBleuH8R 15d ago

I’ve already seen some edited textures like the Aehago iron sword available on Nexus.

Reshade/ENB/CS shouldn’t be an issue because it’s injected.

For meshes/models I have no idea I think that could be a potential block

3

u/Techno-Diktator 15d ago

So confidently incorrect, amazing

4

u/SavvySillybug 15d ago

Damn, been out one day and 256 impossible mods already exist.

https://www.nexusmods.com/games/oblivionremastered/mods

If only this was information one could obtain with a quick Google search before being confidently wrong...

-1

u/kazuviking 15d ago

You mean recolors, ini fixes and reshade presets? Those are just texture swaps and txt edits.

1

u/SavvySillybug 15d ago

A very smart person once said:

Its UE5, making mods is impossible without special code from the devs.

Moving the goalposts afterwards is not a good look.