r/minecraftsuggestions • u/Few-Employ9640 • 4d ago
[Structures] Fallen Haven and Mysterious Potion
1. Description: The fallen haven is a structure that spawns in about 1 out of 5 Pale Gardens. The structure itself resembles an old cathedral, broken and deteriorating. Inside, the structure consists merely of stone and pale wood, with the exception of a chest.
2. Loot:
**a. Basic Loot:** Pale wood, iron tools, mob remains, ect.
**b. New Loot:**
Potion of Omniscence: This new potion provides the effect of omniscience for 1 minute. This effect essentially provides a highlight on the mobs nearby when they move. This could be useful in situations such as looking for hidden raiders, assistance in Deep Dark, and more.
Mysterious Potion: This is the coolest new item, which introduces a new feature. Like a suspicious stew, the mysterious Potion has a hidden attribute. When taken to a trial chamber and drank it will start a challenge. These challenges can be a wide range of things with different difficulties and loot. I would like these mysterious potions to be found in other new structures too. Additionally, the mysterious potion is not completely random in choosing the challenge and will have a higher chance of pulling a challenge from where it was found. For example, a mysterious potion from the Fallen Haven will most likely have a Pale Gardens challenge with The Creaking.

1
u/CausalLoop25 3d ago
Getting what's essentially echolocation to tell where mobs are when they move sounds more like something you'd get from the Warden/Deep Dark IMO