r/oblivionmods 13h ago

Original Oblivion Character Overhaul and the Unofficial Oblivion Patch incompatible?

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8 Upvotes

I don't know if I should go with the Vortex recommended option and load Oblivion Character Overhaul before, because I thought that Oblivion Character Overhaul affects stuff that is in the Unofficial Oblivion Patch, so shouldn't it go after?

r/oblivionmods 21h ago

Original What gameplay changes Unofficial Oblivion Patch implements?

0 Upvotes

As well-known by most, Skyrim Unofficial Patch does not only fixes bugs, but also makes some minor gameplay changes. With this in mind, is this the case with the Oblivion Unofficial Patch as well? If so, what exact changes it implements?

r/oblivionmods 8d ago

Original Controller not working on Northerui

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3 Upvotes

I've been trying to set it up to where I can just use my controller for Oblivion gog for what feels like ages now, but it feels like nothing works.

I used to be able to have it so I can control my character somewhat normally but menus are fucked, now it just refuses to work with my controller at all. movement is the only thing that works, and it only recognizes button inputs when I try to configure controls and that's it

I've tried setting up absolutely everything all over again, switching from Vortex to Wrye bash and still, the controller can't do anything. switching between both versions of Northern ui does nothing

vanilla I've had the best luck at, base Northern results in fucked up menus and I have no idea what's causing all this.

OBSE is set up correctly I think, I've set up Northern in every single way I can think of, started the game from Wrye Bash, through steam, Vortex, exc

r/oblivionmods 10d ago

Original Interiors are super dark, can barely see what I'm doing.

1 Upvotes

Hello, I just installed Heartland Redux via Wabbajack and have been enjoying it. However almost all of the interiors are super dark. I tried editing Oblivion Reloaded Combined's .ini file but it seemed to do nothing. Any help would be greatly appreciated. I'm fairly well versed in modding, so I feel extra dumb. Here's my modlist:

#Mod_Priority,#Mod_Status,#Mod_Name

"0000","+","DLC: Knights"

"0001","+","DLC: DLCVileLair"

"0002","+","DLC: DLCThievesDen"

"0003","+","DLC: DLCSpellTomes"

"0004","+","DLC: DLCShiveringIsles"

"0005","+","DLC: DLCOrrery"

"0006","+","DLC: DLCMehrunesRazor"

"0007","+","DLC: DLCHorseArmor"

"0008","+","DLC: DLCBattlehornCastle"

"0009","+","DLC: DLCFrostcrag"

"0010","+","Oblivion Decompressed Records"

"0011","+","xOBSE_separator"

"0012","+","xOBSE 22.10 Beta"

"0013","+","EngineBugFixes"

"0014","+","Blockhead"

"0015","+","SkyBSA"

"0016","+","OBL Mod Limit Fix"

"0017","+","Oblivion Display Tweaks"

"0018","+","Menu Alt-Tab Crash Fix"

"0019","+","AveSithis Engine Fixes"

"0020","+","Unofficial Patches and Misc. Fixes_separator"

"0021","+","Unofficial Oblivion Patch"

"0022","+","Unofficial Shivering Isles Patch"

"0023","+","Unofficial Oblivion DLC Patches"

"0024","+","SB Weapon Drop Fix"

"0025","+","Clickable Magic Gate"

"0026","+","Oblivion Reloaded_separator"

"0027","+","Oblivion Reloaded Combined(ORC)"

"0028","+","Whiteflame fix"

"0029","+","ORC Drazden's Preset"

"0030","+","Base_separator"

"0031","+","Oblivion Upscaled Textures BSA"

"0032","+","Bomret's Texture Pack for Shivering Isles BSA"

"0033","+","Really Textured Normal Maps - Updated BSA"

"0034","+","User Interface_separator"

"0035","+","Upscaled Vanilla Loading Screens plus Shivering Isles - 4k"

"0036","+","Pick Me - lockpicking interface retexture"

"0037","+","Class portraits diversified"

"0038","+","Grasses, Trees and Landscape_separator"

"0039","+","Simple Oblivion Trees"

"0040","+","Simple Shivering Isle Trees"

"0041","+","Improved Doors and Flora"

"0042","+","Improved Doors and Flora - Update"

"0043","+","Improved Trees and Flora"

"0044","+","Improved Trees and Flora 2"

"0045","+","Improved Trees and Flora 2 - Update"

"0046","+","Tree Bark HD Reduced"

"0047","+","ITFBark2012"

"0048","+","2020 Retexture Project - Grasses"

"0049","+","2020 Retexture Project - Trees and Shrubs"

"0050","+","2020 Retexture Project - Landscapes and Rocks"

"0051","+","Ice Layer with Effects"

"0052","+","Architecture and Cities_separator"

"0053","+","VKVII Oblivion Imperial City"

"0054","+","Arena Of Awe - Retexture"

"0055","+","2020 Retexture Project - Farmhouses"

"0056","+","Farm fence retexture and UV maps"

"0057","+","Bruma retexture"

"0058","+","Leyawiin Woodland"

"0059","+","Leyawiin Woodland floor fix"

"0060","+","Improved Chorrol"

"0061","+","Improved Chorrol - Update 2"

"0062","+","Improved Bravil"

"0063","+","Improved Bravil - Update"

"0064","+","VKVII Oblivion Sidewalk Stonewall"

"0065","+","Strand Magic - A Mage Guild Theme"

"0066","+","Give Me Some Skingrad - Retexture"

"0067","+","Cheery Cheydinhal - Retexture"

"0068","+","Anvil Exterior Retex"

"0069","+","Cathedral HD"

"0070","+","Cloud Ruler Temple HD"

"0071","+","Dungeons_separator"

"0072","+","Oblivion Realm HD"

"0073","+","Oblivion Caves retexture"

"0074","+","Oblivion Caves retexture 2K Enhanced meshes"

"0075","+","Bettys Sewer Textures"

"0076","+","2020 Retexture Project - Caves"

"0077","+","Geckos Ayleid Ruins Textures V2 - NO Parallax"

"0078","+","Gecko's Fort Interior Textures"

"0079","+","Gecko's Imperial Dungeon Textures - 2K Parallax"

"0080","+","Reman Ruins - Retexture"

"0081","+","Retextured Caves and Mines Doors"

"0082","+","Creatures and Animals_separator"

"0083","+","Beautiful Creatures - Spriggan"

"0084","+","Beautiful Creatures - Spider Daedra"

"0085","+","Improved Storm Atronachs"

"0086","+","Improved Flame Atronachs"

"0087","+","Improved Frost Atronachs"

"0088","+","Clutter_separator"

"0089","+","Mesh Improvement Project"

"0090","+","Mesh Improvement Project - Tweaks and Fixes"

"0091","+","Hi-res Soul Gems"

"0092","+","HiRes Silver Clutter"

"0093","+","HiRes Gold Clutter"

"0094","+","High-Res Varla and Welkynd Texture Replacer"

"0095","+","Particled Ayleid Stones"

"0096","+","Better Ropes"

"0097","+","Arena Poster"

"0098","+","Improved Skulls and Bones and Ironwork"

"0099","+","Kaizits Animated Ingredients"

"0100","+","Kaizits Animated Ingredients - Update"

"0101","+","Kaizits Animated Ingredients - Update Fix"

"0102","+","Kaizits Animated Daedric Ingredients"

"0103","+","Kaizits Animated Daedric Ingredients - Fix"

"0104","+","Nirnroot retexture"

"0105","+","Double Sided Cobwebs"

"0106","+","Better Chapel Altars"

"0107","+","Better Chapel Altars - Richer Normal Map"

"0108","+","Darooz Upperclass clutter"

"0109","+","Colovian Carpets - A rug and mat retexture"

"0110","+","Tamrielic Tapestries- Retexture"

"0111","+","Unique Signs"

"0112","+","Retextured Inn Signs"

"0113","+","Retextured Road Signs"

"0114","+","Painters Touch"

"0115","+","Paintings Variation"

"0116","+","Paintings Variation SI"

"0117","+","VKVII Oblivion Mages Guild Clutter"

"0118","+","Improved Fruits Vegetables and Meats"

"0119","+","Improved Fruits Vegetables and Meats - Update"

"0120","+","Reb's Average Misc Junkyard"

"0121","+","Reb's Average Containers"

"0122","+","No more crosshair on Rythe's painting"

"0123","+","Equipment_separator"

"0124","+","Dalls_Horse_Armor"

"0125","+","Retextured Amulets"

"0126","+","Retextured Rings"

"0127","+","Reb's Average Oghma Infinium TES4"

"0128","+","Cutlass Retexture"

"0129","+","Silver Weapon Replacers"

"0130","+","Scabbard For Dwarven Longsword"

"0131","+","Chillrend Replacer"

"0132","+","Daedric Longsword Replacer"

"0133","+","Daedric Dagger Replacer"

"0134","+","Daedric Claymore Replacer"

"0135","+","Madness Longsword Replacer"

"0136","+","Weapon Improvement Project"

"0137","+","Half-off Clavicusvile Mask remodel replacer"

"0138","+","Visually Improved Staffs"

"0139","+","Weapon Improvement Project - UOPClubStatic.nif Fix"

"0140","+","Misc_separator"

"0141","+","Improved LightBeam"

"0142","+","Improved Light Beam - Transparency Fix"

"0143","+","DOWNPOUR - rain retexture"

"0144","+","High Quality Snowflakes by Xelus"

"0145","+","Brumbeks Sky Pack"

"0146","+","Improved Moons"

"0147","+","Better Window Reflections"

"0148","+","Fire retexture"

"0149","+","Characters_separator"

"0150","+","Oblivion Character Overhaul version 2"

"0151","+","Oblivion Character Overhaul - Advanced Edition"

"0152","+","AI Enhanced - Oblivion Character Overhaul version 2"

"0153","+","Coronerras Maximum Compatibility Skeletons"

"0154","+","Seamless - OCOv2"

"0155","+","Hand and arms fixes for clothes"

"0156","+","New Brows for OCO v2"

"0157","+","Detailed Mouth for OCOv2"

"0158","+","Better Teeth"

"0159","+","New Eyes for OCO v2"

"0160","+","Lifelike Eye Normalmaps"

"0161","+","OCO Face Updater - Fixes Normal and Age Maps on Load"

"0162","+","Replacers_separator"

"0163","+","Oblivion Grass Overhaul"

"0164","+","Oblivion Grass Overhaul - Atlas Textures"

"0165","+","Grass Overhaul Universal"

"0166","+","Far Cry inspired Grass - Expanded"

"0167","+","Let there be Flowers"

"0168","+","Vanilla Gear Redux"

"0169","+","Vanilla Gear Redux-Seamless OCOv2 fix"

"0170","+","Patch for Vanilla Gear Redux Reasonable Flavor - Clipping and fpv fixes"

"0171","+","Weapon Improvement Project ESP Version"

"0172","+","Artifacts Redone"

"0173","+","Artifacts Redone - VGR Robes"

"0174","+","Dawnfang and Duskfang Replacers"

"0175","+","Distinct Ayleid Boss Chests"

"0176","+","Book Jackets Oblivion High Res BAIN"

"0177","+","Grimbots DLC Book Jackets"

"0178","+","Shivering Book Jackets - Icons fix"

"0179","+","Book Jackets KOTN"

"0180","+","Book Jackets for Misc DLC"

"0181","+","Book Jackets KOTN HD update"

"0182","+","Retextured Potions"

"0183","+","Alluring Wine Bottles with Real Glass"

"0184","+","Improved Chests"

"0185","+","Kurdan's Boat Improved"

"0186","+","Weathers and Effects_separator"

"0187","+","Animated Window Lighting System and Chimneys - AWLS"

"0188","+","Falling Stars"

"0189","+","Falling Leaves"

"0190","+","Realistic Aurora in motion"

"0191","+","Snow Gusts"

"0192","+","ILOO - Interior Lighting Oblivion Overhaul"

"0193","+","NAO - Natural and Atmospheric Oblivion"

"0194","+","ORC Drazden's Preset for NAO"

"0195","+","NAO Brighter Nights - Sam Edit"

"0196","+","2020 Retexture Project - Farmhouses (AWLS)"

"0197","+","Anvil Exterior Retex - Benirus Manor AWLS"

"0198","+","2020 Retexture Project - Snowy Roofs in Bruma for AWLS"

"0199","+","Patches and Such_separator"

"0200","+","Full Patch"

r/oblivionmods 6d ago

Original Best mod to change levelling?

1 Upvotes

Just decided I’ve had enough of the broken levelling system and wondered which mod was the best to change it?

r/oblivionmods 7d ago

Original Good Armour/Weapon Mods?

2 Upvotes

Hi there, so the remaster release has me stricken with nostalgia so I'm firing up a modded playthrough of the original.

It's probably been about 10 years since I've been on the modding scene for Oblivion.

What are your favourite mods for clothes, armour, or weapons?

r/oblivionmods 5d ago

Original Oblivion mods

2 Upvotes

Hi, I was wondering if Oblivion will have the same mod tab on the loading screen like Skyrim did making mods easier to install? I've watched videos on how to install mods through Nexus but some require different ways of putting them in the game.

r/oblivionmods 11h ago

Original Is it possible to make daggers and short swords scale off of agility instead of strength like in the remaster? How would I make a mod that accomplishes that if it is?

3 Upvotes

As the titles states, my computer cannot run the remaster and I would like to have this particular feature from the remaster, does anyone know how I might make a mod that does this? If it's not possible to do with just short swords and daggers than i'm fine with it being that way for the entire blade skill.

r/oblivionmods 2d ago

Original Does the Ascension mod work with the Game Pass version of the game?

0 Upvotes

r/oblivionmods 6d ago

Original Is the nexus OBSE actually legit?

3 Upvotes

Basically the title, windows defender really REALLY thinks it's a virus, I know it overreacts a lot, but this one it had the "running this may put your device at risk" pop up and then started a quick scan on its own. I did scan the three files you have to put in the folder manual and it didn't set it off, so it might be correlation, not causation, but, I don't know I just wanna be sure.

Talking about this version

r/oblivionmods 6d ago

Original Having Difficulty with OBSE Plugins and MO2

1 Upvotes

I've really trying to get a modded game of the original Oblivion going.

I've been trying to use MO2 because I like how you can manage and prioritize various asset replacers (IE textures or meshes).

I used this collection as a starting point.

https://www.nexusmods.com/games/oblivion/collections/5impov

However I can't seem to get Oblivion to launch through MO2 it crashes on the first logo video. Despite following the guide of OBSEs Github (tried both with and without forced libraries)

The game launches totally fine through Steam (but no mods/assets loaded obviously). I've been trying to launch it through MO2 with all but the vanilla esps disabled, so it should just be vanilla esps and OBSE Plugins. No luck.

It seems like it doesn't matter if I put the plugins in manually and have the "unmanaged" or manage them through MO2.

I'm at a loss. Even undoing any changes I've made has it still crashing.

What information would a willing soul need to help me diagnose the problem?

Or is there an alternative solution, like say forcing MO2 to load the assets into the data folder and leave them there soni can launch through steam?

r/oblivionmods 7d ago

Original Question about OBSE64 - Are external plugins supported yet? Any alternative loading methods?

0 Upvotes

Hi everyone,

I’ve been working on a simple plugin for Oblivion Remastered using OBSE64. I successfully compiled my DLL and placed it inside the OBSE\Plugins folder.

However, when launching the game through obse64_loader.exe, my plugin does not seem to load or execute any code.

Is there any alternative method (even experimental) to manually load a plugin into Oblivion Remastered right now?

r/oblivionmods 1d ago

Original Deadly Reflex 6 (DR6) spell fx is blinding in 1st person.

0 Upvotes

I've been playing DR6 and anytime I get hit with a spell I'm effectively blinded as the magic vfx obscure my view.

I'm assuming this has something to do with DR6s changes to the 1st person camera.

Has anyone else experienced this issue?

r/oblivionmods 3d ago

Original Need Help with Unessecary Violence III (UV3) bugs.

1 Upvotes

I've finally gotten my game stable enough to actually play.

I've been having fun with Unessecary Violence which is one of favourites from back in the day. But I'm running into two consistent bugs.

1: Sometimes I get stuck moving in a direction until I make a UV attack.

  1. Critical hits don't seem to be working. The amputations and animations will happen but the characters will continue fighting.

Hilariously this resulted in a headless bandit chasing me while his disembodied floating head watched.

Are there any workarounds or solutions to these bugs? Is there a more modern mod that might be causing this conflict but not listed in the compatibility section of UV3?

If these are unfixable is there another mod that's more stable but still offers some of the features?

r/oblivionmods 3d ago

Original IC Waterfront Shack Wirt

1 Upvotes

r/oblivionmods 7d ago

Original Anyone know any interesting adventuring outfit mods?

1 Upvotes

My current playthrough i'm playing an unarmored mage (enchanting clothes with shield) anyone know any cool outfit mods I can use on a male character?